Virtual Archaeology
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Recent papers in Virtual Archaeology
Any building can be perceived as the summation of specific actions surrounding the gathering and construction of a precise volume and variety of materials. By working backwards and quantifying its individual aspects, a structure can be... more
Resumen: This paper provides an overview of the 3D-COFORM project which began in December 2008 and aims to advance the state-of-the-art in 3D-digitsation and make 3D-documentation an everyday practical choice for digital documentation... more
In May 2019, A Night in the Forum videogame was published in the Sony PlayStation store, for PS VR. It was the final result of the REVEAL EU project, whose goal was to identify strategies, features, and tools to develop educational titles... more
For the past two decades, historians and archaeologists have reconstructed heritage sites using computer-generated graphics in three dimensions, a technique known as “virtual archaeology.” Early research focused merely on displaying... more
This book provides a visual reconstruction of Palmyra, a World Heritage Site situated in Syria, which flourished in Greco-Roman times. Palmyra is situated in a desert oasis and served as a vibrant caravan station on the Silk Road... more
The paper deals with an ongoing research activity for developing a Building Information Model (BIM) for the facility and collections management of museums. The BIM success lies not only in its application for the design and construction... more
first of a series of recreations in SketchUp in which we imagine the Via dell'Abbondanza of Pompeii 2000 years ago ===///=== primera de una serie de recreaciones en SketchUp en las que queremos imaginar la Via dell'Abbondanza de Pompeya... more
Data sharing is a fundamental process for the advancement of both natural and social sciences. Starting from the idea that computers and the internet have drastically changed the world in the last decades, this paper advocates for the... more
This paper is focused on the virtual reconstruction of a portion of the naos of Temple G of Selinunte, as a case study for the definition of a method of virtual anastylosis and reconstruction of collapsed colonnades in archaeological... more
La Educación Patrimonial puede ser una estrategia interesante para permitir a los alumnos de Educación Primaria reconstruir nuestro pasado, relacionarlo con el presente y conocer sus valores. Las diversas leyes educativas españolas han... more
Patrimonio Virtual es un equipo multidisciplinar de la Universidad de Alicante, formado, por un lado, por profesorado y personal investigador (motivado por la aplicación de tecnologías emergente al Patrimonio) y, por otro, profesionales... more
The subject of the lecture will be one of the most important archaeological sites in Lesbos (Greece) with strong symbolic value. The sanctuary was dedicated to the so called “Lesbian Triad”, Hera, Zeus and Dionysus. The beginning of the... more
Archaeologists started to use 3D visualization and virtual reality in the ’80s. A discussion about the scientific value of such technology for archaeology commenced and has never stopped since. Many of the key points of this discussion... more
The concept of a visualscape was introduced less than a decade ago as a generic term with the aim of unifying and extending within a GIS the ideas and scope of current analyses of ‘human’ visual space, independently of their scale or... more
Because archaeological databases contain unmanageably large numbers of records, users are still limited to targeted searches for specific information. Stimulating, creative browsing is rare at best. This has led to a search for new ways... more
We are of an era in which digital technology now enhances the method and practice of archaeology. In our rush to embrace these technological advances however, Virtual Archaeology has become a practice to visualize the archaeological... more
Even though Córdoba is one of the most important historical cities in Europe, it has usually limited its heritage offer to the Cathedral-Mosque, and its immediate surroundings. To try to resolve this deficiency we have proposed the... more
When the search for fracture lines was concluded and the fragments assembled on their supports, the overall result (including the non-assembled fragments) provided extensive data despite the fact that no sculpture was complete. When all... more
The paper is devoted to architectural pequliarities of late Roman principia in Egypt and their possible prototypes.
In the 1920s and 1930s several proposals for a new form of theatrical architecture were conceived. Though unrealized, these Utopian designs engendered an idealized ambition for dramatic reform and have come to represent significant... more