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5 votes
2 answers
1k views

How to I run the Tomb of horrors better? [closed]

I'm having trouble with the Tomb of Horrors. My party is mostly newer players except for one veteran player, who happens to power build with another newer player (the overpowered clerics from Tasha's ...
Kaiden M's user avatar
17 votes
5 answers
3k views

How can I make theater-of-the-mind dungeon-crawling/location exploration fun and engaging?

I've been struggling with making exploration of locations/dungeon crawls engaging for the players. This is occurring for me in several systems including D&D 3.5e, D&D 5e, and Numenera. I've ...
Ruslan Osipov's user avatar
1 vote
0 answers
120 views

What are the roots of "dungeons" as a theme for "dungeons and dragons" [duplicate]

As far as I know, the roots of role playing games and dungeons and dragons lie in wargaming and conflict simulations? Is there a reason known (perhaps from an interview) why dungeons were a ...
Thomas Junk's user avatar
34 votes
9 answers
6k views

How can I more effectively use darkness in a dungeon?

In more than one of my D&D campaigns, I've found myself feeling disappointed at my inability to make the darkness of the dungeon matter. Everyone has enough torches, and I'm not likely to be able ...
rjbs's user avatar
  • 8,437
8 votes
3 answers
514 views

Old school dungeon with undead toads

I remember reading a dungeon that involved either undead or vampiric toads as the final encounter. Now I can't find it again. Does anyone know what it was? I know it was from one of the OSR-type ...
Phil's user avatar
  • 81