Keywords Studios’ Post

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Explore how we approached testing a game that is designed to be chaotic, full of hidden surprises, double meanings, and a main character prone to slapstick clumsiness. For Goat Simulator 3, our team at Player Research needed to gain a deep understanding of Coffee Stain North’s intended player experience to come up with impactful recommendations on how to keep the chaos without compromising the game's usability or fun. As an example: is it considered part of the intended experience for a play tester to spend twenty five minutes climbing on a church roof, trying to headbutt church bells in a specific order, dressed as a goat wearing a Santa hat and a tutu 🐐🎅🩰⛪? No spoilers - read our case study here: https://loom.ly/Nigo34A #GamesIndustry

  • A goat with flowers on the head and crocs on the feet, quietly grazing in the foreground of the image, while in the background two cars are colliding, exploding, and 3 people are propelled in the air.
Francisco José Castro Toronjo

Crear, crecer y unir. Todo por la comunidad | Administrador de Sistemas, moderador, voluntariado...

5d

It sounds like I've been trying to climb a bell tower doing the goat... in the end I think I changed my suit and it became much easier for me XD. It was a fun challenge ^^ and it was also nice to have other tools at my disposal for more creative solutions :).

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