🎉 Introducing Haluk Oral, our new Software Engineer at Companion Group! 🚀 With a decade of experience in game development, Haluk specializes in gameplay mechanics and has a rich background in the industry. He has contributed to projects like "Angelic" at Metaverse Game Studios, Inc. and has also made significant impacts at The Multiplayer Group (MPG) Please join us in giving him a warm welcome! 💙
Companion Group
Computer Games
London, England 9,895 followers
The most ambitious game studios in the world choose Companion as their companion
About us
We are experts at building Live Service games from concept to post launch. We understand what it takes to build games that stand the test of time and specialize in cost optimized server architecture, matchmaking, data analytics, security, networking and general multiplayer enablement. We hire and retain the best gameplay engineers in the world. The Companion Group prides itself on demonstrating knowledge via execution, expanding game studios teams with highly skilled Unreal Engine (C++), Unity (C#) and backend architecture and services engineers. Our team consists of some of the best developers from some of the biggest companies in the industry. We’re talking former Xbox, Amazon, Google, Tencent, EA, Improbable, Creative Assembly, Supermassive. Not only are we able to build fully customized solutions from scratch, but we have a deep understanding of the products available on the market, including popular services such as Playfab, Accelbyte and Gamesight as well as some of the lesser known options. So, whether you’re building a complex multiplayer or a deep narrative-driven single player experience, we’re here to help. Combine all of the above with our low overhead costs and you have the highest quality partner in the industry at a highly competitive rate. We live our dream every day by working with some of the largest and most successful games studios and publishers in the world.
- Industry
- Computer Games
- Company size
- 11-50 employees
- Headquarters
- London, England
- Type
- Privately Held
- Founded
- 2022
- Specialties
- Unreal Engine, C++, Unity, C#, .NET Framework, Backend Architecture, Backend Services, Project Management, Multiplayer, and Specialist Services
Locations
Employees at Companion Group
Updates
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🌟 Celebrating Cristina Gheorghe: Our Women in Games Ambassador! 🌟 Cristina is proudly representing our team in this fantastic community dedicated to advancing gender equality and equity for women in games. 💪🎮 At Companion Group, we’re excited to support her in achieving WIG’s vision and mission. Join us in celebrating her dedication and the broader cause! 🙌✨
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🎉 Introducing Marco Arjona, our new UI/UX Programmer at Companion Group! 🚀 With over 8 years of experience as a Software Engineer, Marco specializes in back-end development, UI/UX programming, and video games. He has contributed to major titles such as NBA, Madden, College Football, Battlefield V, Plants vs. Zombies, and Star Wars Squadrons during his time at Electronic Arts (EA). Please join us in giving him a warm welcome! 💙
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We're looking for talented individuals passionate about games 📣 To learn more and apply: ➡️ https://lnkd.in/eD99g5vs Reach out to our Talent Lead Charlie Mullins and let's create gaming experiences together! 🚀
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Companion Group reposted this
What a reintroduction to working life! This is my first week back and we have some exciting content for you Introducing Haptic's Hidden Level shorts! Here is just a snippet of our my exclusive chat with Liam Brennan of the Companion Group Get a sneak peek then go and listen to the full episode on our Spotify channel!
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There are 2 main reasons not to use a services partner to expand your core team…. 👇🏻 👇🏻 👇🏻 • Quality • Cost But given everything that's happened in the games industry over the last 18 months it's irresponsible for game studios to over hire and then have to trigger another round of redundancies. So, what do you do? 🤔 👉🏻 At Companion Group we pride ourselves on quality. We either hire engineers in the top 25% of people we've worked with before or we use a rigorous hiring process, focusing on capability and communication. Therefore we're expensive then, right? Well it might surprise you to know that for a UK based company, we're very competitive and in 2024 we're sacrificing margins in order to build long lasting relationships and partners instead. Whether you're a venture backed game studio, or an established household name building a live service game its worth assessing whether Companion is the companion for you. 💙
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🎉 Introducing David Paris, our new Technical Director at Companion Group! 🚀 With over 30+ years of experience in the industry, David has been involved in numerous game projects during his time at Improbable, Splash Damage, Black Forest Games GmbH, and the The Walt Disney Company. Please join us in giving him a warm welcome! 💙
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Companion Group reposted this
I am extremely proud and happy to share that I am officially a part of the Women in Games ambassadors initiative! 💓 In 2023, 46% of the global number of gamers were women, and the percentage continues to grow 🎮 My goal is to help show girls, women, anyone who identifies as such, that they have an important place in the games industry and that they can build a successful and fulfilling career within it 💪 #wecandoit #girlsareplayerstoo #WIG
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🎉 Introducing Elliot Byrne, our new Senior Web Developer at Companion Group! 🚀 With over 8 years of experience in web development, Elliot brings a wealth of expertise to our team. Please join us in giving him a warm welcome! 💙
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📣 Let's Meet at Develop:Brighton! If you're seeking expertise in backend and multiplayer systems development, we've got you covered! Companion Group specializes in the following areas of game development: 🔷 Backend Development 🔷 Unreal / C++ Development 🔷 Unity / C# Development 🔷 Co-development 🔷 Full-cycle Development 🔷 XR (VR, AR, MR) Technologies We're excited to discuss how we can support your projects. Feel free to reach out to Vitor De Magalhaes during the event. 🚀
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