Apple has, for a very long time, said that the 15/30% includes the cost of licensing their IP. They don’t say that about the $99 developer fee
„For a very long time“?
Since when actually? I‘d honestly be interested to know.
Can‘t remember them saying (let alone emphasising) that before thr EPIC trial and EU regulation were a thing.
While they may have spun it that way in the Epic trial (their first instance of doing it publicly to my knowledgr), I‘m calling
b*llsh*t on it. It‘s also contradicted by their own
paid developer terms:
„You hereby appoint Apple and Apple Subsidiaries (collectively “Apple”) as: (i) Your agent for the marketing and delivery of the Licensed Applications to End-Users located in those regions listed on Exhibit A, Section 1 to this Schedule 2, subject to change; and (ii) Your commissionaire for the marketing and delivery of the Licensed Applications to End-Users located in those regions…
(…)
For sales of Licensed Applications to End-Users, Apple shall be entitled to a commission equal to thirty percent (30%) of all prices payable by each End-User. Solely for auto-renewing subscription purchases…“
👉🏻 That‘s it: a commission “for sales“ paid to a commissionaire responsible for „marketing and delivery“.
There are countless apps that are free and only pay the
$99 developer fee as a cost of „
licensing Apple‘s IP“.
Uber is a prime example, particularly how they’re making much use of location services, and the notification framework - complicated and expensive (to develop and run) stuff.
Whereas Spotify are, by and large, use play audio and show a few basic interface elements - comparatively very simple and commoditised stuff.
That is unjustified differentiation.
And the EU is absolutely saying Apple isn’t allowed to charge for their IP.
Nonsense.
They‘re somewhat
limiting their being allowed to charge and differentiate unjustifiedly and unfairly.
But they‘re certainly not preventing it.
. But if you say “you have to let people sell apps that use your IP outside of your store”
That doesn’t mean Apple can‘t charge for its IP.
They aren’t saying they have to let developers develop for free.
They can’t, in fact - they have to subsribe to the developer subscription.
But if you say “you have to let people sell apps that use your IP outside of your store” and “you can’t charge developers who don’t use your store” what is the other alternative?
I‘ve said it often:
Charge a fair developer fee - that‘s what they‘ve
been doing forever!
Charge a core technology fee - just one that doesn‘t preference your own store and force developers into staying on legacy terms.