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Questions tagged [materials]

Questions pertaining to creating materials for Blender Internal and Cycles. Materials are used to define the way an object will interact with light for rendering.

0 votes
0 answers
6 views

Object disappears in Material Preview and Render View

I am having trouble with an an object disappearing in Material Preview and Render View. It is visible in Solid View and when going into Edit mode, the mesh is still seen. I tried recalculating Normals,...
user194789's user avatar
3 votes
1 answer
68 views

How would I make this splotchy texture in blender and export it as a 2D image

I was wondering how I could recreate the green splotchy texture on the reference below and export it as a 1024x1024 image or should I say bake it?
Huan Nguyen's user avatar
0 votes
0 answers
9 views

Overlapping material mapping on plants comes out black - possible z fighting [duplicate]

I have downloaded some plants from GlobePlants,but when I apply the materials and alpha to the flowers, some of the densely packed areas come out black. Could someone tell me what is happening and how ...
emma1234567's user avatar
0 votes
1 answer
31 views

How do alpha channels work in Blender?

A lot of times I come across models that have alpha channels in the textures (specifically on the diffuse and normal maps). Are these channels necessary for both texture types, and if so, how do I use ...
Ethan's user avatar
  • 158
0 votes
0 answers
14 views

Edit material without applying to the current object

When an object is selected , I can edit its material nodes in shader editor. What if I want to edit other material in the shader editor ? if I select the other material from dropdown list, it will ...
andio's user avatar
  • 2,420
0 votes
1 answer
27 views

Why is the refraction in my setup dependant on object orientation instead of only camera position?

I am trying to recreate the Glass Lights / Light Strips from Portal 2, but I'm running into difficulty with the refraction of the glass cover. The refraction is dependent on the orientation of the ...
Lawton's user avatar
  • 303
0 votes
0 answers
7 views

FBX texture export - Weird shading [closed]

I've started to learn Blender this year, although I've made a really fast progress with modelling, I'm having a weird issue in every FBX export that I make. I don't know how to describe it clearly, so ...
DittoCavalcante's user avatar
1 vote
1 answer
13 views

Image as plane imported turns the image grey and slightly blurry any idea how to make it look like the original?

I'm new to blender and found a similar problem with another person, but their question wasn't solved, essentially I import it from my file as a plane, and it becomes greyish and unlike its original ...
What is da dog doin 's user avatar
0 votes
0 answers
47 views

Texture display problem in Blender 4.2

I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
Norami's user avatar
  • 1
0 votes
0 answers
19 views

Cycles render part of my background image and leave the rest blank

When I Render my Background layer, it only renders 3/4 of my background image. (I put some cubes there for better understanding) The UV map is good, no camera clipping, I also tried tiling, scaling ...
Benny's user avatar
  • 1
0 votes
0 answers
31 views

All materials are black in material peview [closed]

Today I updated to 4.2 but when I opened a project all materials were black in material preview. I tested it in 4.1 and it works as normal. Any advice without turning the scene lights on?
RedEndermanSK's user avatar
0 votes
0 answers
15 views

Material Preview mode it became completely noisy and interfering [closed]

I just updated to version 4.2 LTS, when opening my file and switching to Material Preview mode it became completely noisy and interfering... Does anyone know how to solve it? My PC doesn't have a GPU, ...
Tony Ferreira's user avatar
0 votes
1 answer
21 views

Glass render is black for some reason and I tried tweaking the light paths on render properties

I'm almost sure that some sort of setting a did before on a different proyect is affecting this one now, but to be honest I don't want to factory reset my settings since I'm scared I mess something up ...
Andres Navarro Ramirez's user avatar
5 votes
1 answer
183 views

Use a single Image Texture node with multiple mappings

How can I use a single Image Texture node with multiple mappings? The proposed solution for this question does not work in the latest Blender versions. I need to use it like this as shown below. Is ...
LYNRAY's user avatar
  • 51
0 votes
1 answer
15 views

Trying to set camera view on a plane

I making a car animation where I want to set mirror view on the plane see below images to get clear idea see that two mirrors showing background view I want same in this scene . So there is any ...
Mr simulation's user avatar

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