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Jul 15 at 3:08 review Close votes
Jul 15 at 12:58
Jul 6 at 18:30 answer added Gray Sheep timeline score: -2
Jul 5 at 19:18 comment added Kaia Context that's missing: the early versions of D&D generally assumed that high level characters would become important and have a stronghold. I don't have the AD&D PHB on me right now, but I believe 9th level fighters would automatically start attracting men-at-arms if they had a castle or lands, 9th level clerics could be charged to create an abbey or holy order, etc. That's less true in new versions, but the point is there's long precedent for PCs making forts or exploration locations
Jul 4 at 17:55 comment added Maiko Chikyu I'm not sure about 5e but some OSR(Old School Renaissance) games such as ACK(Adventurer Conqueror King) it is something to be done. Like a wizard builds a dungeon filled with treasure which attracts monsters and then they go in or send adventurers to harvest monster parts so if you are interested in that concept that may be worth looking into.
Jul 4 at 14:43 answer added Tom timeline score: 3
Jul 4 at 14:19 answer added ChellCPlus timeline score: 3
Jul 4 at 13:25 comment added Elvina Moonlight Thank you! I've been looking for something like that!
Jul 4 at 10:18 comment added Jack @ElvinaMoonlight For what it's worth, you can read the "Basic Rules" now, for free. It includes portions of both the Player's Handbook and the Dungeon Master's Guide. See dndbeyond.com/sources/basic-rules.
Jul 4 at 10:16 history edited Jack CC BY-SA 4.0
added 1 character in body
Jul 4 at 5:14 history became hot network question
Jul 4 at 2:47 answer added Nobody the Hobgoblin timeline score: 6
Jul 4 at 1:58 history edited Nobody the Hobgoblin CC BY-SA 4.0
added 63 characters in body
Jul 3 at 23:43 comment added jwodder @ElvinaMoonlight No, a PC is a player character — a character controlled by a player (rather than the DM), but still not the same thing as the player themself.
Jul 3 at 23:37 answer added Novak timeline score: 37
Jul 3 at 21:49 review Close votes
Jul 4 at 9:31
Jul 3 at 21:48 answer added TimothyAWiseman timeline score: 9
Jul 3 at 21:46 comment added Elvina Moonlight They called them Pcs and I'm pretty sure those are players, right?
Jul 3 at 21:43 comment added Elvina Moonlight Yeah, it says, "But by forcing them to think of the magic items as potential points of weakness (horrifying if they have less than 100hp and someone got that overpowered ridiculous sword off them even for a turn) they have to invest time and resources into guarding them (perhaps they build a dungeon? :D) and that's time and resources they don't just spend facerolling the campaign."
Jul 3 at 21:24 comment added KernelPanic My money is on this answer being the source of the confusion but Elvina would have to confirm: rpg.stackexchange.com/a/194909/51194
Jul 3 at 21:16 comment added TreeSpawned You should probably tell us which Post this is, otherwise we have no idea. You can also comment below the post and ask the poster for more details, they might be able to explain it best.
Jul 3 at 21:14 comment added jwodder Do you really mean a player creating a dungeon or a character creating one?
Jul 3 at 21:10 history asked Elvina Moonlight CC BY-SA 4.0