Timeline for Can player build dungeons in D&D? I thought that was just a job for the DM
Current License: CC BY-SA 4.0
22 events
when toggle format | what | by | license | comment | |
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Jul 15 at 3:08 | review | Close votes | |||
Jul 15 at 12:58 | |||||
Jul 6 at 18:30 | answer | added | Gray Sheep | timeline score: -2 | |
Jul 5 at 19:18 | comment | added | Kaia | Context that's missing: the early versions of D&D generally assumed that high level characters would become important and have a stronghold. I don't have the AD&D PHB on me right now, but I believe 9th level fighters would automatically start attracting men-at-arms if they had a castle or lands, 9th level clerics could be charged to create an abbey or holy order, etc. That's less true in new versions, but the point is there's long precedent for PCs making forts or exploration locations | |
Jul 4 at 17:55 | comment | added | Maiko Chikyu | I'm not sure about 5e but some OSR(Old School Renaissance) games such as ACK(Adventurer Conqueror King) it is something to be done. Like a wizard builds a dungeon filled with treasure which attracts monsters and then they go in or send adventurers to harvest monster parts so if you are interested in that concept that may be worth looking into. | |
Jul 4 at 14:43 | answer | added | Tom | timeline score: 3 | |
Jul 4 at 14:19 | answer | added | ChellCPlus | timeline score: 3 | |
Jul 4 at 13:25 | comment | added | Elvina Moonlight | Thank you! I've been looking for something like that! | |
Jul 4 at 10:18 | comment | added | Jack | @ElvinaMoonlight For what it's worth, you can read the "Basic Rules" now, for free. It includes portions of both the Player's Handbook and the Dungeon Master's Guide. See dndbeyond.com/sources/basic-rules. | |
Jul 4 at 10:16 | history | edited | Jack | CC BY-SA 4.0 |
added 1 character in body
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Jul 4 at 5:14 | history | became hot network question | |||
Jul 4 at 2:47 | answer | added | Nobody the Hobgoblin | timeline score: 6 | |
Jul 4 at 1:58 | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
added 63 characters in body
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Jul 3 at 23:43 | comment | added | jwodder | @ElvinaMoonlight No, a PC is a player character — a character controlled by a player (rather than the DM), but still not the same thing as the player themself. | |
Jul 3 at 23:37 | answer | added | Novak | timeline score: 37 | |
Jul 3 at 21:49 | review | Close votes | |||
Jul 4 at 9:31 | |||||
Jul 3 at 21:48 | answer | added | TimothyAWiseman | timeline score: 9 | |
Jul 3 at 21:46 | comment | added | Elvina Moonlight | They called them Pcs and I'm pretty sure those are players, right? | |
Jul 3 at 21:43 | comment | added | Elvina Moonlight | Yeah, it says, "But by forcing them to think of the magic items as potential points of weakness (horrifying if they have less than 100hp and someone got that overpowered ridiculous sword off them even for a turn) they have to invest time and resources into guarding them (perhaps they build a dungeon? :D) and that's time and resources they don't just spend facerolling the campaign." | |
Jul 3 at 21:24 | comment | added | KernelPanic | My money is on this answer being the source of the confusion but Elvina would have to confirm: rpg.stackexchange.com/a/194909/51194 | |
Jul 3 at 21:16 | comment | added | TreeSpawned | You should probably tell us which Post this is, otherwise we have no idea. You can also comment below the post and ask the poster for more details, they might be able to explain it best. | |
Jul 3 at 21:14 | comment | added | jwodder | Do you really mean a player creating a dungeon or a character creating one? | |
Jul 3 at 21:10 | history | asked | Elvina Moonlight | CC BY-SA 4.0 |