Questions tagged with Amazon GameLift
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Hi,
After upgrading to SDK version 5+, my server logs have stopped working.
I used to dump a file using a launch parameter in the Runtime Configuration (-logFile "serverOut.txt") and that worked...
The code seems to be without any errors within the plugin but still compiling seems to keep failing. There are no changes made to the original UE5 GameLift plugin
```
0>[1/5] Compile [x64]...
I am looking for a formal confirmation for the following:
1. There are no precompiled .so files for the SDK.
2. And there is no way to compile the SDK with UE5's current openssl version (1.1.1t)
and...
Hello. I have this matchmaking configuration
```
{
"name": "GOF-Matchmaking-6P",
"ruleLanguageVersion": "1.0",
"teams": [{
"name": "Dragons",
"minPlayers": 6,
...
I'm trying to create a fleet with a build I recently uploaded, but fleet setup always stuck at "Downloading" phase.
Is this caused by the build I uploaded?
I want to erase the fleet, but the download...
Hi, Because of Gamelift Gamelift Server SDK Plugin for UE not being compatible with UE 5.4 which got recently released, I am not able to update our project to the latest version of UE. Is there any...
I am following along the developer documentation to integrate my Unity project with my gamelift services and can't seem to find the proper Realtime Client SDK download location.
The instructions to...
Hello guys. I want to create a matchmaking rule for my game and to relax the player's rank after a certain time. The problem is that even if one player is level 0 and another one is level 100, a match...
We're building a (web) game using [AWS GameLift with a "Realtime server"](https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html) for the multiplayer backend.
We'd like to...
My server processes can get into a bad state, and I'd like to be able to terminate the process via the gamelift cli. Is there a way to do that? I may be missing it, but I'm not seeing anything in...
Hey, I'm trying to implement the manual backfill into my server. I'm using Unreal Engine 5.3 and the GameLift plugin for Unreal. Unfortunately when I call StartMatchBackfill I get a...
I am operating an old game that has entered the "long tail" of its life cycle. At some point the GameLift EC2-managed server costs will cost more than the game makes in revenues, which means the game...