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International Journal on Integrating Technology in Education ( IJITE )
This journal is an interdisciplinary form for educators who wish to improve the quality of instruction through the use of computers and how to implement it effectively into instruction. This forum also aims to provide a platform for exchanging ideas in new emerging trends that needs more focus and exposure and will attempt to publish proposals that strengthen our goals.
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th International Conference on Education (EDU 2024) will provide an excellent
international forum for sharing knowledge and results in theory, methodology and
applications impacts and challenges of education. The conference documents practical and
theoretical results which make a fundamental contribution for the development of
Educational research. The goal of this conference is to bring together researchers and
practitioners from academia and industry to focus on Educational advancements and
establishing new collaborations in these areas. Original research papers, state-of-the-art
reviews are invited for publication in all areas of Education.
nd International Conference on Education & Information Technology (EDUIT 2024)
will act as a major forum for the presentation of innovative ideas, approaches, developments,
and research projects in the areas of Education and Technology. It also aims to provide a
platform for exchanging ideas in new emerging trends that needs more focus and exposure in
the areas of Education research and Information Technology.
widespread school closures. Our research explored students' online learning preferences during this crisis,
considering a range of variables including age, gender, and personal characteristics. We used a
quantitative approach to gather data through six online questionnaires covering demographic details,
personality traits, self-efficacy, attitude toward technology, parental support, and learning preferences.
Findings reveal that students who held a more favorable attitude towards technology, perceived higher
levels of academic achievements and parental support, were inclined to favor online platforms to a greater
extent.
communicationin view of reformingEducation for Sustainability(EfS) using a serious game.Following
concerns related to the apparent weakness of EfS in providing transitional skills towards resilient and
sustainable societies, we present some pedagogical approaches as the basis for learning processes when
designing and building a serious game prototype.
We explain why both targeting children and embracing uncertainty in the context of risk is strategic, and
why using a serious game as a learning vehicle is particularly relevant in the context of an information and
communication technology (ICT) reliant society.The article suggests how the use of key messages in an
adventure game format could address other natural hazards. It demonstrates the potential of certain
dimensions of ICTs in helping to adapt learning to the classroom environment and in generating both
practical skills and long-term positive impacts in society.
the use of computers and how to implement it effectively into instruction. This forum also aims to provide a
platform for exchanging ideas in new emerging trends that needs more focus and exposure and will attempt to
publish proposals that strengthen our goals.
exposure and will attempt to publish proposals that strengthen our goals.
questionnaires were used to gather data to determine how out-of-class communication and technology tools affect interactions and communication between teachers and students. Qualitative data revealed that online communication and technology tools positively influence communication and the teacher-student relationship in a remote setting.
th International Conference on Education (EDU 2024) will provide an excellent
international forum for sharing knowledge and results in theory, methodology and
applications impacts and challenges of education. The conference documents practical and
theoretical results which make a fundamental contribution for the development of
Educational research. The goal of this conference is to bring together researchers and
practitioners from academia and industry to focus on Educational advancements and
establishing new collaborations in these areas. Original research papers, state-of-the-art
reviews are invited for publication in all areas of Education.
nd International Conference on Education & Information Technology (EDUIT 2024)
will act as a major forum for the presentation of innovative ideas, approaches, developments,
and research projects in the areas of Education and Technology. It also aims to provide a
platform for exchanging ideas in new emerging trends that needs more focus and exposure in
the areas of Education research and Information Technology.
widespread school closures. Our research explored students' online learning preferences during this crisis,
considering a range of variables including age, gender, and personal characteristics. We used a
quantitative approach to gather data through six online questionnaires covering demographic details,
personality traits, self-efficacy, attitude toward technology, parental support, and learning preferences.
Findings reveal that students who held a more favorable attitude towards technology, perceived higher
levels of academic achievements and parental support, were inclined to favor online platforms to a greater
extent.
communicationin view of reformingEducation for Sustainability(EfS) using a serious game.Following
concerns related to the apparent weakness of EfS in providing transitional skills towards resilient and
sustainable societies, we present some pedagogical approaches as the basis for learning processes when
designing and building a serious game prototype.
We explain why both targeting children and embracing uncertainty in the context of risk is strategic, and
why using a serious game as a learning vehicle is particularly relevant in the context of an information and
communication technology (ICT) reliant society.The article suggests how the use of key messages in an
adventure game format could address other natural hazards. It demonstrates the potential of certain
dimensions of ICTs in helping to adapt learning to the classroom environment and in generating both
practical skills and long-term positive impacts in society.
the use of computers and how to implement it effectively into instruction. This forum also aims to provide a
platform for exchanging ideas in new emerging trends that needs more focus and exposure and will attempt to
publish proposals that strengthen our goals.
exposure and will attempt to publish proposals that strengthen our goals.
questionnaires were used to gather data to determine how out-of-class communication and technology tools affect interactions and communication between teachers and students. Qualitative data revealed that online communication and technology tools positively influence communication and the teacher-student relationship in a remote setting.
generally dissatisfied with the online and blended learning modalities citing challenges relating to the equality and equity in access to devices and the enabling environment that facilities effective online teaching and learning.
international forum for sharing knowledge and results in theory, methodology and
applications impacts and challenges of education. The conference documents practical and
theoretical results which make a fundamental contribution for the development of
Educational research. The goal of this conference is to bring together researchers and
practitioners from academia and industry to focus on Educational advancements and
establishing new collaborations in these areas. Original research papers, state-of-the-art
reviews are invited for publication in all areas of Education.
th International Conference on Education and Integrating Technology (EDTECH
2023) is an interdisciplinary form for educators who wish to improve the quality of
instruction through the use of computers and how to implement it effectively into instruction.
It also aims to provide a platform for exchanging ideas in new emerging trends that needs
more focus and exposure and will attempt to publish proposals that strengthen our goals.
forum for the presentation of innovative ideas, approaches, developments, and research
projects in the areas of Education and Technology. It also aims to provide a platform for
exchanging ideas in new emerging trends that needs more focus and exposure and will
attempt to publish proposals that strengthen our goals.
major forum for the presentation of innovative ideas, approaches, developments, and research
projects in the areas of Education in post Pandemic COVID 19. It also aims to provide a platform
for exchanging ideas in new emerging trends that needs more focus and exposure and will
attempt to publish proposals that strengthen our goals .
Authors are solicited to contribute to the conference by submitting articles that illustrate research
results, projects, surveying works and industrial experiences that describe significant advances in
the following areas, but are not limited to:
focus and exposure and will attempt to publish proposals that strengthen our goals.
forum for the presentation of innovative ideas, approaches, developments, and research
projects in the areas of Education. It also aims to provide a platform for exchanging ideas
in new emerging trends that needs more focus and exposure and will attempt to publish
proposals that strengthen our goals.
forum for the presentation of innovative ideas, approaches, developments, and research
projects in the areas of Education and Technology. It also aims to provide a platform for
exchanging ideas in new emerging trends that needs more focus and exposure and will
attempt to publish proposals that strengthen our goals.
* Nonprofit conferences - Conferences conducted by Educational Institutions with low registration fee (minimal charges).
For more information https://www.ijcionline.com/
Authors are solicited to contribute to the conference by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the areas of Integrating Technology in Education.
It will provide an excellent international forum for sharing knowledge and results in theory, methodology and applications of Computing and Information Technology Trends. The Conference looks for significant contributions to all major fields of the Computer Science, Compute Engineering, Information Technology and Trends in theoretical and practical aspects.
and will attempt to publish proposals that strengthen our goals.
th International Conference on Education and Integrating Technology (EDTECH
2023) is an interdisciplinary form for educators who wish to improve the quality of
instruction through the use of computers and how to implement it effectively into instruction.
It also aims to provide a platform for exchanging ideas in new emerging trends that needs
more focus and exposure and will attempt to publish proposals that strengthen our goals.
become increasingly important in contemporary institutions. However, small liberal arts institutions face
unique challenges in adapting their programs to meet the growing demand for AI and ML expertise. This
article explores the significance of providing computer science graduates from these institutions with a
comprehensive understanding of AI and ML systems. The proposed curriculum encompasses problemsolving techniques, algorithm design, data preprocessing, model training, and ethical considerations
specific to AI and ML. Pedagogically, an emphasis is placed on practical assignments, projects, and
collaborative learning to foster critical thinking and creative problem-solving skills among students.
Furthermore, integrating AI and ML concepts across disciplines enables students to explore these
technologies' broader implications and ethical dimensions. Small liberal arts institutions can capitalize on
their distinctive educational environments to promote interdisciplinary collaborations and provide students
with a holistic understanding of AI and ML applications. In conclusion, adapting small liberal arts
institutions to incorporate AI and ML education is crucial for preparing computer science graduates to
meet the evolving demands of the modern workforce. By embracing these advancements and tailoring their
programs accordingly, these institutions can empower their students with the essential skills and
knowledge to thrive in an AI-driven world. The article also discusses the advantages, limitations, and
potential future steps in integrating AI and ML education into small liberal arts institutions.
concepts. However, little is known about teacher readiness on adopting VR in the classroom. Accordingly,
189 higher education teachers were surveyed to explore perceptions on adopting VR. Findings revealed
the adoption of VR vectored on teachers perceived readiness confidence in technology skill and belief that
VR has potential to benefit student learning. Moreover, understanding students cognitive experience in the
immersive VR environment remains underdeveloped and may influence teacher’s perception of readiness
to adopt VR for teaching. However, there is an opportunity to influence educational models by providing a
VR approach to knowledge creation centred around cognitive processes students use to make sense of the
real world. But there remain perceived challenges centered around costs, technical issues, content
availability, and pedagogical integration. This study concludes any successful adoption of VR for teaching
will require careful planning for teacher readiness with primary focus on technology competence and
pedagogical matters. Although more research is needed to understand teachers’ readiness, VR is likely
forthcoming and has potential to be an important resource in the educator’s toolkit.