Tooll 3 is an open source software to create realtime motion graphics.
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Updated
Jul 26, 2024 - C#
Tooll 3 is an open source software to create realtime motion graphics.
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
Realm is a mobile database: a replacement for SQLite & ORMs
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Fluid Simulation Implementation in Compute Shaders using Unity3D
Work in progress prototype for the Chisel Level Editor, for Unity
Unity client for Nakama server.
SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core
A software MIDI synthesizer for professional use.
Painting directly in mesh textures in Unity 3d with shaders
C# Phoenix Channels client. Unity Compatible.
Companion code for the Unity Style Transfer blog post, showcasing realtime style transfer using Barracuda.
A collection of samples for Fusion library: https://github.com/servicetitan/Stl.Fusion
Audio Fingerprinting & Retrieval for .NET
A compatible .Net implementation of the Yjs CRDT framework.
A .NET Core 3.1 WPF client and ASP.NET Core Web API platform for trading crypto currency pairs on crypto exchanges and running crypto currency pair strategies.
Customizable real-time monitoring for .NET Core services.
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