Skip to content

v0.129.0

Latest
Compare
Choose a tag to compare
@bep bep released this 17 Jul 13:42

This release brings a rewrite of the logic around browser refreshes when running hugo server. We have seen some situations where asset changes (e.g. image/CSS/JS) has not been refreshed reliably in all browsers, even with the developer console open and the cache disabled. We suspect this comes from a recent browser bug (typically: Works fine in Safari, does not refresh in Chrome). The strategy we've been using when a change triggers multiple changes (e.g. both HTML and CSS) is to do one "browser force refresh", which in LiveReload ends up as a window.location.reload(). With this release we:

  1. Are more specific about what we refresh, but fall back to "force refresh" for bigger change sets.
  2. INFO log exactly what we do in these situations with the prefix livereload.

Start the server with:

hugo server --logLevel info

And you should see how Hugo handles browser updates when you change content/templates etc.

A related tip; start the server with

hugo server --logLevel info -N

Hugo will navigate to the content file you're changing and log it in the console.

Also new in this release a new xxHash hashing function that is much faster than any of the other hashing functions in Hugo, especially for larger inputs.

Note

We have upgraded the integration with Git used to load GitInfo to be part of Hugo's Security Policy. We have added git to the default whitelist, but if you have a custom security policy, you may have to update that.

Bug fixes

Improvements

Dependency Updates

  • deps: Upgrade github.com/bep/gitmap v1.4.0 => v1.6.0 (note) 7be0377 @bep #8627
  • deps: Go mod tidy 439f07e @bep
  • deps: Upgraded github.com/tdewolff/minify/v2 v2.20.20 => v2.20.36 ce5a2ce @bep
  • deps: Upgrade to golang.org/x/image v0.18.0 0f42d97 @bep