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Pushmo World

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Pushmo World
Pushmo World's official logo
Developer(s)Intelligent Systems
Nintendo SPD
Publisher(s)Nintendo
Director(s)Taku Sugioka
Misuzu Yoshida
Producer(s)Toshio Sengoku
Naoki Nakano
Hiroyuki Yamada
Artist(s)Narumi Kubota
Composer(s)Shoh Murakami
Platform(s)Wii U
ReleaseJune 19, 2014
Genre(s)Puzzle
Mode(s)Single-player

Pushmo World, known as Pullblox World in Europe and Australia and as Hikuosu World[a] in Japan, is a puzzle game developed by Intelligent Systems and published by Nintendo for the Wii U video game console. The game is the sequel to Pushmo and Crashmo, and was released worldwide on June 19, 2014. A sequel, Stretchmo for the Nintendo 3DS, was released in 2015.

Plot and setting

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Mallo and children come back at the Pushmo Park for its re-opening and Papy Blox and his dog Brutus wait for them. However, similar to the first time, children are trapped within the Pushmos; they witness Brutus jumping on the "reset switches" (switches that reset the Pushmo) across all the park. Again, Mallo set across the new Pushmo Park to rescue children; when done, Brutus explains that he loves this gadget and did not want to cause the mess. Mallo later leaves with the children. The next day, Papa Blox presents to Mallo the Bonus Pushmo.

Gameplay

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Basics

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The player, as the round cat Mallo, rescues children from atop three-dimensional, colored block puzzles called Pushmos. The player approaches a block, holds down a button, and either pulls or pushes the blocks to climb the tower. There are 250 levels.[1]

Create and share

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The game includes a puzzle editor (Pushmo Studio) wherein players can build their own puzzles and share them via QR code or an in-game World Pushmo Fair, a Miiverse online service.[1]

The Pushmo Fair was discontinued with Miiverse on November 7, 2017,[2] however QR code sharing is still possible.

Development

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The game was first announced May 28, 2014 for Wii U.[3][4] It was created as a sequel to Pushmo on the Nintendo 3DS.

The game is exclusive to the Wii U.[1]

Reception

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Pushmo World received "favorable" reviews according to the review aggregation website Metacritic.[5]

Polygon's Dave Tach was new to the series, but quickly liked it. He particularly appreciated the puzzles' pacing in that he felt like he continually made positive progress and never felt hopelessly stuck. Tach said the game was not customized for the home console, but did not need to be.[1]

Notes

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  1. ^ Japanese: 引ク押ス ワールド, Hepburn: Hikuosu Wārudo

References

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  1. ^ a b c d e Tach, Dave (June 5, 2014). "Pushmo World review: Take on me". Polygon. Vox Media. Archived from the original on September 20, 2015. Retrieved July 30, 2015.
  2. ^ "Miiverse Service Discontinuation". Nintendo Customer Support.
  3. ^ Whitehead, Thomas (May 28, 2014). "Nintendo of America Confirms Pushmo World Release Details". Nintendo Life. Gamer Network. Archived from the original on May 31, 2014. Retrieved June 6, 2014.
  4. ^ Otero, Jose (May 28, 2014). "Nintendo of America Confirms Pushmo World Announced for Wii U". IGN. Ziff Davis. Archived from the original on May 31, 2014. Retrieved June 6, 2014.
  5. ^ a b "Pushmo World for Wii U Reviews". Metacritic. Fandom. Archived from the original on June 12, 2014. Retrieved June 8, 2014.
  6. ^ Carter, Chris (June 19, 2014). "Review: Pushmo World". Destructoid. Gamurs. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
  7. ^ Edge staff (September 2014). "Pullblox World". Edge. No. 259. Future plc. p. 114.
  8. ^ Harmon, Josh (June 5, 2014). "EGM Review: Pushmo World". EGMNow. EGM Media LLC. Archived from the original on May 3, 2019. Retrieved December 29, 2022.
  9. ^ Whitehead, Dan (June 19, 2014). "Pullblox World review". Eurogamer. Gamer Network. Archived from the original on December 29, 2022. Retrieved December 29, 2022.
  10. ^ Vore, Bryan (June 20, 2014). "Pushmo World Review". Game Informer. GameStop. Archived from the original on June 24, 2014. Retrieved August 31, 2021.
  11. ^ Bates, Ryan (June 5, 2014). "Pushmo World Review". GameRevolution. CraveOnline. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
  12. ^ Petit, Carolyn (June 5, 2014). "Pushmo World Review". GameSpot. Fandom. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
  13. ^ Bloodworth, Daniel (June 20, 2014). "Pushmo World - Review". GameTrailers. Viacom. Archived from the original on June 25, 2014. Retrieved December 29, 2022.
  14. ^ Thompson, Scott (June 6, 2014). "Pushmo World Review". IGN. Ziff Davis. Archived from the original on September 21, 2021. Retrieved August 31, 2021.
  15. ^ Agnello, Anthony John (June 20, 2014). "Pushmo review: Push even mo'". Engadget (Joystiq). Yahoo. Archived from the original on June 24, 2014. Retrieved December 29, 2022.
  16. ^ Gray, Kate (June 19, 2014). "Pullblox World review". Official Nintendo Magazine. Future plc. Archived from the original on October 7, 2014. Retrieved December 29, 2022.
  17. ^ Mackey, Bob (June 5, 2014). "Pushmo World Wii U Review: Puzzles for the Spatially Challenged". VG247 (USgamer). Gamer Network. Archived from the original on July 12, 2022. Retrieved December 29, 2022.
  18. ^ Minotti, Mike (June 5, 2014). "Pushmo World is almost too cute for its own good (review)". VentureBeat. Archived from the original on December 29, 2022. Retrieved December 29, 2022.
  19. ^ Martin, Liam (June 20, 2014). "Pullblox World review (Wii U): Pulling you back for more". Digital Spy. Hearst Communications. Archived from the original on December 29, 2022. Retrieved December 29, 2022.
  20. ^ Sapieha, Chad (June 26, 2014). "Pushmo World review: Nintendo's puzzle-solving sumo pussy is even more attractive on the big screen". National Post. Postmedia Network. Archived from the original on October 17, 2021. Retrieved December 29, 2022.
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