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vrSocial: Toward Immersive Therapeutic VR Systems for Children with Autism

Published: 21 April 2018 Publication History
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  • Abstract

    Social communication frequently includes nuanced nonverbal communication cues, including eye contact, gestures, facial expressions, body language, and tone of voice. This type of communication is central to face-to-face interaction, but can be challenging for children and adults with autism. Innovative technologies can provide support by augmenting human-delivered cuing and automated prompting. Specifically, immersive virtual reality (VR) offers an option to generalize social skill interventions by concretizing nonverbal information in real-time social interactions. In this work, we explore the design and evaluation of three nonverbal communication applications in immersive VR. The results of this work indicate that delivering real-time visualizations of proximity, speaker volume, and duration of one's speech is feasible in immersive VR and effective for real-time support for proximity regulation for children with autism. We conclude with design considerations for therapeutic VR systems.

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    • (2024)“I feel like he’s looking in the computer world to be social, but I can’t trust his judgement”: Reimagining Parental Control for Children with ASDProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642696(1-25)Online publication date: 11-May-2024
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    1. vrSocial: Toward Immersive Therapeutic VR Systems for Children with Autism

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      cover image ACM Conferences
      CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
      April 2018
      8489 pages
      ISBN:9781450356206
      DOI:10.1145/3173574
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 21 April 2018

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      Author Tags

      1. accessibility
      2. assistive technology
      3. autism
      4. immersive vr
      5. nonverbal communication
      6. prosody
      7. proximity
      8. visualization

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      CHI '18 Paper Acceptance Rate 666 of 2,590 submissions, 26%;
      Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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      • (2024)“I feel like he’s looking in the computer world to be social, but I can’t trust his judgement”: Reimagining Parental Control for Children with ASDProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642696(1-25)Online publication date: 11-May-2024
      • (2024)From Letterboards to Holograms: Advancing Assistive Technology for Nonspeaking Autistic Individuals with the HoloBoardProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642626(1-18)Online publication date: 11-May-2024
      • (2024)Engagnition: A multi-dimensional dataset for engagement recognition of children with autism spectrum disorderScientific Data10.1038/s41597-024-03132-311:1Online publication date: 15-Mar-2024
      • (2024)Virtual Environment Role in Higher Education Students Learning Enhancement with Intellectual DisabilitiesApplied Assistive Technologies and Informatics for Students with Disabilities10.1007/978-981-97-0914-4_3(35-57)Online publication date: 29-May-2024
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      • (2024)From Sensory Perception to Realtime NonVerbal CommunicationThe Sensory Accommodation Framework for Technology10.1007/978-3-031-48843-6_6(85-99)Online publication date: 2-Jan-2024
      • (2024)Technologies Across the Disciplines for Autistic UsersThe Sensory Accommodation Framework for Technology10.1007/978-3-031-48843-6_2(13-26)Online publication date: 2-Jan-2024
      • (2023)Building Causal Agency in Autistic Students through Iterative Reflection in Collaborative Transition PlanningProceedings of the ACM on Human-Computer Interaction10.1145/36100377:CSCW2(1-26)Online publication date: 4-Oct-2023
      • (2023)Counterventions: a reparative reflection on interventionist HCIProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581480(1-11)Online publication date: 19-Apr-2023
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