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Visual challenges in the everyday lives of blind people

Published: 27 April 2013 Publication History
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  • Abstract

    The challenges faced by blind people in their everyday lives are not well understood. In this paper, we report on the findings of a large-scale study of the visual questions that blind people would like to have answered. As part of this year-long study, 5,329 blind users asked 40,748 questions about photographs that they took from their iPhones using an application called VizWiz Social. We present a taxonomy of the types of questions asked, report on a number of features of the questions and accompanying photographs, and discuss how individuals changed how they used VizWiz Social over time. These results improve our understanding of the problems blind people face, and may help motivate new projects more accurately targeted to help blind people live more independently in their everyday lives.

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    1. Visual challenges in the everyday lives of blind people

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      cover image ACM Conferences
      CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
      April 2013
      3550 pages
      ISBN:9781450318990
      DOI:10.1145/2470654
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 27 April 2013

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      Author Tags

      1. accessibility
      2. blind users
      3. crowdsourcing
      4. mobile
      5. q&a

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      CHI '13 Paper Acceptance Rate 392 of 1,963 submissions, 20%;
      Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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      • (2024)Nutritional Status, Daily Nutrition Intake, and Dietary Patterns of Korean Adults With Low Vision and BlindnessJournal of Visual Impairment & Blindness10.1177/0145482X241230334118:1(31-42)Online publication date: 20-Feb-2024
      • (2024)Netizen A11y: Engaging Internet Users in Making Visual Media AccessibleCompanion Proceedings of the 29th International Conference on Intelligent User Interfaces10.1145/3640544.3645247(159-162)Online publication date: 18-Mar-2024
      • (2024)Investigating Use Cases of AI-Powered Scene Description Applications for Blind and Low Vision PeopleProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642211(1-21)Online publication date: 11-May-2024
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      • (2024)From image to language: A critical analysis of Visual Question Answering (VQA) approaches, challenges, and opportunitiesInformation Fusion10.1016/j.inffus.2024.102270106(102270)Online publication date: Jun-2024
      • (2024)Gamified Participatory Design Empowers Blind People’s Emotional Experience - Take “Sound·Sound” as an ExampleDesign, User Experience, and Usability10.1007/978-3-031-61356-2_11(165-174)Online publication date: 29-Jun-2024
      • (2023)Reducing 'superficial care' for the visually impaired: a new game design proposalJournal of Education, Humanities and Social Sciences10.54097/ehss.v7i.40157(78-83)Online publication date: 13-Jan-2023
      • (2023)Towards Robust Obstacle Avoidance for the Visually Impaired Person Using Stereo CamerasTechnologies10.3390/technologies1106016811:6(168)Online publication date: 28-Nov-2023
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