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Agile user centered design: enter the design studio - a case study

Published: 05 April 2008 Publication History
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  • Abstract

    In this paper we describe the merger of user centered design into agile (team) development practice as manifest in a one day design studio. Benefits and challenges to a design studio approach are discussed, and the evolution of one design using the design studio process is presented.

    References

    [1]
    Forlizzi, Jodi. Carrying the Vision: Bringing Design Studio Practice to HCI Institutions
    [2]
    John, Bonnie. Usability and Software Architecture website. http://www.cs.cmu.edu/~bej/usa/
    [3]
    Morris, Shane. Conference course: Interaction Design Studio ACM CHI Conference (2007) San Jose
    [4]
    Principles behind the agile manifesto http://agilemanifesto.org/principles.html
    [5]
    Schwaber, Ken. Agile project management with Scrum. Microsoft Press (2004)
    [6]
    Bowker, G. C. and Star, S. L. 2000 Sorting Things Out: Classification and its Consequences. MIT Press.

    Cited By

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    • (2024)Co-Creation in Fully Remote Software TeamsProceedings of the IEEE/ACM 46th International Conference on Software Engineering10.1145/3597503.3623297(1-12)Online publication date: 20-May-2024
    • (2022)Co-design to increase implementation of insomnia guidelines in primary carePatient Education and Counseling10.1016/j.pec.2022.08.018105:12(3558-3565)Online publication date: Dec-2022
    • (2020)An agile-stage-gate model for medical startups: A case study of a medical product startup in Thailand2020 IEEE International Conference on Technology, Engineering, Management for Societal impact using Marketing, Entrepreneurship and Talent (TEMSMET)10.1109/TEMSMET51618.2020.9557442(1-6)Online publication date: 10-Dec-2020
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    Published In

    cover image ACM Conferences
    CHI EA '08: CHI '08 Extended Abstracts on Human Factors in Computing Systems
    April 2008
    2035 pages
    ISBN:9781605580128
    DOI:10.1145/1358628
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 05 April 2008

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    Author Tags

    1. agile
    2. agile teams
    3. design studio
    4. scrum
    5. software development
    6. user centered design

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    CHI '08
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    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2024)Co-Creation in Fully Remote Software TeamsProceedings of the IEEE/ACM 46th International Conference on Software Engineering10.1145/3597503.3623297(1-12)Online publication date: 20-May-2024
    • (2022)Co-design to increase implementation of insomnia guidelines in primary carePatient Education and Counseling10.1016/j.pec.2022.08.018105:12(3558-3565)Online publication date: Dec-2022
    • (2020)An agile-stage-gate model for medical startups: A case study of a medical product startup in Thailand2020 IEEE International Conference on Technology, Engineering, Management for Societal impact using Marketing, Entrepreneurship and Talent (TEMSMET)10.1109/TEMSMET51618.2020.9557442(1-6)Online publication date: 10-Dec-2020
    • (2019)The Prototype for X Framework: Assessing Impact on Self-Reported Prototyping Behavior of Student DesignersJournal of Mechanical Design10.1115/1.4041781141:4(042001)Online publication date: 11-Jan-2019
    • (2019)Determinants for Successful Agile Collaboration between UX Designers and Software Developers in a Complex OrganisationInternational Journal of Human–Computer Interaction10.1080/10447318.2019.1587856(1-22)Online publication date: 24-Mar-2019
    • (2018)Comparing Human Against Computer Generated Designs: New Possibilities for Design Activity Within Agile ProjectsDesign, User Experience, and Usability: Theory and Practice10.1007/978-3-319-91797-9_48(693-710)Online publication date: 2-Jun-2018
    • (2017)Adapting the Studio Based Learning Methodology to Computer Science EducationNew Directions for Computing Education10.1007/978-3-319-54226-3_8(119-142)Online publication date: 18-Apr-2017
    • (2017)Strike While the Iron Is Hot: User Centricity Adapted to the Agile Innovation Development ProcessStrategy and Communication for Innovation10.1007/978-3-319-49542-2_21(349-365)Online publication date: 8-Mar-2017
    • (2016)Agile Usability Patterns for User-Centered Design Final StagesProceedings, Part I, of the 18th International Conference on Human-Computer Interaction. Theory, Design, Development and Practice - Volume 973110.1007/978-3-319-39510-4_40(433-444)Online publication date: 17-Jul-2016
    • (2016)Focal Points for a More User-Centred Agile DevelopmentAgile Processes, in Software Engineering, and Extreme Programming10.1007/978-3-319-33515-5_1(3-15)Online publication date: 15-May-2016
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