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Scheduled-task pattern

From Wikipedia, the free encyclopedia

A scheduled-task pattern is a type of software design pattern used with real-time systems.[1] It is not to be confused with the "scheduler pattern".

While the scheduler pattern delays access to a resource (be it a function, variable, or otherwise) only as long as absolutely needed, the scheduled-task pattern delays execution until a determined time. This is important in real-time systems for a variety of reasons.

References

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  1. ^ "Scheduled Task pattern". subscription.packtpub.com. Retrieved 2019-05-24.
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See also

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