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OCP Art Studio

From Wikipedia, the free encyclopedia
OCP Art Studio
Other namesArt Studio, The Advanced OCP Art Studio, Advanced Art Studio
Developer(s)Oxford Computer Publishing
Initial release1985; 39 years ago (1985)
Stable release
The Advanced OCP Art Studio (Atari ST) / 1987; 37 years ago (1987)
Operating systemAmstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Typebitmap graphics editor
LicenseProprietary

OCP Art Studio or Art Studio was a popular bitmap graphics editor for home computers released in 1985, created by Oxford Computer Publishing and written by James Hutchby (original ZX Spectrum version).[1][2]

It featured a GUI with windows, icons, tools and pull-down menus that and could be controlled using an AMX Mouse.[1]

Some of the distinctive features include:

  • Different pens, sprays and user-definable brushes
  • An undo function
  • Textured fills (with user-definable patterns including stipples, hatches, bricks, roof tiles, etc.)
  • A font editor
  • The drawing of geometrical shapes

Releases

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The OCP Art Studio, also known simply as Art Studio, was released in 1985 for the ZX Spectrum and in 1986 for the Amstrad CPC and Commodore 64.[1][3][4][5]

The Advanced OCP Art Studio, also known as Advanced Art Studio, was released in 1986 for the ZX Spectrum 128K/+2 (developed by Dimitri Koveos), supporting the 128k memory models.[2][6] In 1987 ports for the Commodore 64, Amstrad CPC [7][8] and Atari ST (developed by Chris Hinsley) were released.[9][10][11]

Reception

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Computer Gaming World in 1987 described OCP as "a versatile productivity tool ... a stunning and useful gift".[12]

Legacy

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OCP Art Studio was frequently used for making graphics for home computer games in the early 1990s, and was used for games such as Gauntlet III: The Final Quest and CarVup.[13][14]

See also

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References

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  1. ^ a b c The OCP Art Studio (Spectrum 48K) (PDF). Rainbird Software. 1985.
  2. ^ a b The Advanced OCP Art Studio (Spectrum 128/+2) (PDF). Rainbird Software. 1986.
  3. ^ "Art Studio, The". World of Spectrum. Retrieved 2014-06-19.
  4. ^ "The OCP Art Studio". Cpc-power.com. 2011-10-03. Retrieved 2014-06-19.
  5. ^ The OCP Art Studio User Manual (PDF). Rainbird Software. 1986.
  6. ^ "Advanced Art Studio". Spectrum Computing. Retrieved 2014-06-19.
  7. ^ The Advanced OCP Art Studio User Manual (Commodore 64/128K) (PDF). Rainbird software. 1987.
  8. ^ The Advanced OCP Art Studio (Amstrad CPC 6128) (PDF). Rainbird Software. 1987.
  9. ^ The Advanced OCP Art Studio (Atari ST) (PDF). Rainbird Software. 1987.
  10. ^ Molyneaux, Maurice (August 1988). "REVIEW: The Advanced OCP Art Studio". ST-Log. No. 22. p. 82.
  11. ^ "The Advanced OCP Art Studio". Atarimania. Retrieved 2023-02-19.
  12. ^ "Christmas Buyers Guide". Computer Gaming World. No. 41. November 1987. p. 20.
  13. ^ Hamza, Kati (January 1991). "Running the Gauntlet". The One. No. 28. pp. 37–87.
  14. ^ Scotford, Larry (November 1990). "Car-Vup". The One. No. 26. pp. 11–12.