Low poly character design

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Amyria, Roxane Hinh

Hello, here is a small side project made on Unreal Engine 4 in order to test some cell shading materials. The shader uses 3 textures giving differents colors variations according to the shadow step. The Character is based on the beautiful concept of Tomas Præstholm. https://www.artstation.com/tomas_ap Hope you will like it.

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Daniel Heard