Apple Seeds iOS 5.0.1 Beta 2 to Developers

Just two days after seeding the first beta of iOS 5.0.1 to developers, Apple has already pushed out a second version for testing.

ios 5 0 1 beta 2
The new version, known as build 9A404, comes as Apple is working quickly to deploy the update to address battery life issues and bring several other enhancements to devices running iOS 5. The latest build is available as an over-the-air update for those with the first beta of iOS 5.0.1 installed on their devices.

Popular Stories

iPhone SE 4 Vertical Camera Feature

iPhone SE 4 Rumored to Use Same Rear Chassis as iPhone 16

Friday July 19, 2024 7:16 am PDT by
Apple will adopt the same rear chassis manufacturing process for the iPhone SE 4 that it is using for the upcoming standard iPhone 16, claims a new rumor coming out of China. According to the Weibo-based leaker "Fixed Focus Digital," the backplate manufacturing process for the iPhone SE 4 is "exactly the same" as the standard model in Apple's upcoming iPhone 16 lineup, which is expected to...
iPhone 16 Pro Sizes Feature

iPhone 16 Series Is Just Two Months Away: Everything We Know

Monday July 15, 2024 4:44 am PDT by
Apple typically releases its new iPhone series around mid-September, which means we are about two months out from the launch of the iPhone 16. Like the iPhone 15 series, this year's lineup is expected to stick with four models – iPhone 16, iPhone 16 Plus, iPhone 16 Pro, and iPhone 16 Pro Max – although there are plenty of design differences and new features to take into account. To bring ...
bsod

Crowdstrike Says Global IT Outage Impacting Windows PCs, But Mac and Linux Hosts Not Affected

Friday July 19, 2024 3:12 am PDT by
A widespread system failure is currently affecting numerous Windows devices globally, causing critical boot failures across various industries, including banks, rail networks, airlines, retailers, broadcasters, healthcare, and many more sectors. The issue, manifesting as a Blue Screen of Death (BSOD), is preventing computers from starting up properly and forcing them into continuous recovery...
iphone 14 lineup

Cellebrite Unable to Unlock iPhones on iOS 17.4 or Later, Leak Reveals

Thursday July 18, 2024 4:18 am PDT by
Israel-based mobile forensics company Cellebrite is unable to unlock iPhones running iOS 17.4 or later, according to leaked documents verified by 404 Media. The documents provide a rare glimpse into the capabilities of the company's mobile forensics tools and highlight the ongoing security improvements in Apple's latest devices. The leaked "Cellebrite iOS Support Matrix" obtained by 404 Media...
Apple Watch Series 9

2024 Apple Watch Lineup: Key Changes We're Expecting

Tuesday July 16, 2024 7:59 am PDT by
Apple is seemingly planning a rework of the Apple Watch lineup for 2024, according to a range of reports from over the past year. Here's everything we know so far. Apple is expected to continue to offer three different Apple Watch models in five casing sizes, but the various display sizes will allegedly grow by up to 12% and the casings will get taller. Based on all of the latest rumors,...
tinypod apple watch

TinyPod Turns Your Apple Watch Into an iPod

Wednesday July 17, 2024 3:18 pm PDT by
If you have an old Apple Watch and you're not sure what to do with it, a new product called TinyPod might be the answer. Priced at $79, the TinyPod is a silicone case with a built-in scroll wheel that houses the Apple Watch chassis. When an Apple Watch is placed inside the TinyPod, the click wheel on the case is able to be used to scroll through the Apple Watch interface. The feature works...

Top Rated Comments

mwsealey Avatar
166 months ago
It never occurred to you that a dual core CPU and the new OS might be a bit more battery hungry, and is more likely to be causing the difference? My phone still ends the day at ~55% with average usage. Yesterday I had 6 hours usage, 18 hours standby before I got to 20%. That seems fairly reasonable.

Well there are two things you need to figure on mobile hardware design. One is that the screen is nearly always, by far, the most power hungry component. Turning the backlight off can save you 50% of the power consumption on most systems. Behind that, the RAM, any storage, wireless and then things like CPUs (in that order) are what starts to reduce your battery life.

Apple have done an incredible job in basically turning your phone off completely when you are not using it; when the screen is black and you have to hit the top button to get to the slide-to-unlock display, you are waking it up from full standby where nearly everything is off. That's how you get decent battery life on phones, make sure they are not turned on all the time, as with everything running even with decent screen management they'd all barely last 2 hours of runtime.

The second thing is that clocking things down aggressively and turning things off is not always the best solution for situations where you need to DO something. While it's sitting on a desk, nothing on the network locking wireless, screen off, power management is great, but otherwise you are nearly always better off in a "race to idle" scenario. This is where you simply run as fast as you can to get the work off the table so that you can go back to a state where you can actively power manage. Since you can run at 800MHz and get "800 million things done a second" (not realistic, but bear with me) doing 100 million things will take 1/8th of a second. At 400MHz it will take 1/4 of a second. At 166MHz it will take 2/3 of a second. It is usually much better to run at full power for 0.125 seconds than at 20% of the speed (and probably only 50% of the power consumption of full) for 0.7 seconds, or incur the time taken to switch.

So what Apple tend to do (and what most mobile manufacturers, CPU schedulers and power management libraries do as well) is keep the CPU running as fast as possible for as long a time as is necessary plus a little bit more. The moment you take an input, you ramp up the CPU, and until you are dead sure that the user is idle, you stay there. This works on mobile devices without impacting power management too much because as above the CPU is by far the least impact on the battery life.

That, and the Cortex-A9 class dual-core CPUs (Apple A5) are more efficient than the Cortex-A8 (Apple A4) when one core is idle and not greatly more power hungry when both cores are active at the same clock speed. They are also more efficient from an instruction scheduling point of view. So bumping from an A4 to an A5 from iPhone 4 to iPhone 4S wouldn't actually make a great deal of difference. Graphics cores are the same way.

For wireless, Bluetooth 2.1 has a cute feature in that it can support something like 24Mbps data transfers compared to older standards which can only do around 10Mbps. The same race to idle scenario applies here; it only powers the transmitter to send data (reception is tantamount to passive) so to send 24Mbit of data in 1 second uses less power than sending 24Mbit of data at a lower speed over more than 2 seconds. Holding that transmitter powered is what gives you the better power consumption even though actually sending at 24Mbps using the EDR rate uses more power at any sampled point, it is active for less time when you add it all together.

The 4S also does have a smaller battery, which is supposed to be made up for by more efficient components..

All in all, it is more likely that Apple simply are not using a more aggressive power saving strategy when they can on certain parts of the iPhone 4S that are brand new to the 4S compared to the 4. Probably the new GSM/CDMA chip (putting it into an idle state instead of a nap or sleep state, this is my personal opinion of the culprit based on the talk time numbers for the 4 vs. 4S - they are too significantly different to explain it being a battery size issue, and while on the phone with it to your ear, the proximity sensor has allowed the screen and much of everything else to be turned off, and all it needs to do is route the audio to the GSM chip, so the GSM chip must be using a ton of extra power in comparison. Driving two antennas, and boosting power for better signal would account for it)

.. or Bluetooth 4.0 (keeping the Low Energy link active accidentally) or even using NAND with a different page size and having to do more aggressive or time consuming bad block handling or page buffering.

... or something else. But it's a lot more complicated than "there are two CPUs instead of one so it will take more power". Dual core (say, a Core i5) laptops these days use a lot less power than single core ones (say, a Pentium M) at much higher clocks.
Score: 16 Votes (Like | Disagree)
Tonewheel Avatar
166 months ago
800 megabytes for a delta? SiriOSly?

Well, clearly it's not a delta. ;)
Score: 10 Votes (Like | Disagree)
Tonewheel Avatar
166 months ago
Can anyone with an iPhone 4S who is running Beta 2 confirm if the battery life is better?

I get horrible battery life, like 69% at 2 and a half hours of very standard usage. Twitter, couple calls, sms, etc. This is ridiculous.
Uhh, this update came out what... 30 minutes ago?
Score: 9 Votes (Like | Disagree)
jayhawk11 Avatar
166 months ago
800 MB on 4S.
45.8 MB on iPad 2 GSM.

There must be a whole lot more changes on the 4S eh?

800 MB download on 4S.:eek::rolleyes::mad::apple:

They must be replacing the entire OS, then.

Makes you wonder what is borked so bad that they can't patch it with a delta.
Score: 7 Votes (Like | Disagree)
almightylinuxgo Avatar
166 months ago
Thats what she said.

Or in my case as a gay man, thats what HE said
Score: 6 Votes (Like | Disagree)
Piggie Avatar
166 months ago
I'm still amazed at how such a large and rich company, with such a tiny and very tightly controlled range of products, can so screw such basic things up each time.

If Apple made a dozen phones, a dozen iPads ect ect all with different CPU's, screen resolutions etc etc then I could forgive them, but really. This should not be acceptable from a supposed brand leader.

Esp, as I said given their extremal small range of products and the length of time they have had to get this right before launch.
Score: 5 Votes (Like | Disagree)