Last year, FT Alphaville wrote a detailed, subjective ranking of sellside research note graphic design. The impact was swift: after a bottom-half ranking, Credit Suisse collapsed within six weeks. Whispers have also reached FT Alphaville that our review (which, let’s be honest, was mainly just grousing about Arial) caused a stir — prompting discussions in some research departments over how to improve the presentation of their output. Which is good, because several of the notes were poorly-designed to the point of actually reducing usability. But we’ve also been plagued by doubts. As most readers know, Chamath Palihapitiya is FTAV’s north star. Rather than being afraid of our own shadows, was it time for us to enter the arena? Was it time for us to try to design the perfect sellside note? In the name of content, yes it was.
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𝐆𝐫𝐚𝐩𝐡𝐢𝐜 𝐃𝐞𝐬𝐢𝐠𝐧𝐞𝐫 | 𝐕𝐢𝐞𝐰𝐬-𝐆𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐠 𝐓𝐡𝐮𝐦𝐛𝐧𝐚𝐢𝐥 𝐃𝐞𝐬𝐢𝐠𝐧𝐞𝐫 | 𝐈 𝐜𝐫𝐞𝐚𝐭𝐞 𝐭𝐡𝐮𝐦𝐛𝐧𝐚𝐢𝐥𝐬 𝐭𝐡𝐚𝐭 𝐦𝐚𝐤𝐞 𝐲𝐨𝐮𝐫 𝐯𝐢𝐝𝐞𝐨𝐬 𝐯𝐢𝐫𝐚𝐥 𝐢𝐧 𝐚 𝐬𝐧𝐚𝐩 🚀
𝐃𝐞𝐚𝐫 𝐨𝐯𝐞𝐫-𝐜𝐨𝐧𝐟𝐢𝐝𝐞𝐧𝐭 𝐜𝐥𝐢𝐞𝐧𝐭, 𝐢𝐟 𝐲𝐨𝐮 𝐤𝐧𝐨𝐰 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠 𝐩𝐥𝐞𝐚𝐬𝐞 𝐠𝐞𝐭 𝐢𝐭 𝐝𝐨𝐧𝐞 𝐛𝐲 𝐲𝐨𝐮𝐫𝐬𝐞𝐥𝐟 𝐨𝐧𝐥𝐲 😤 Hi, my fellow designers, please stay away from these types of clients..... Recently I was assigned a project and I delivered it as per the requirement. I completely understand and allow each and every person who is giving me an x value can use me but not humiliate me, I can tolerate unlimited revisions but not humiliation. The client changed literally everything on that project and I was just doing what he/she was saying, not using my creativity and consuming a lot of time because each and every time he/she assigned the work as well as found mistakes, and now when the design is not generating the desired results then he/she is complaining me........ If I am doing some work, the client must understand a simple thing if I will not get it done correctly then I will always have a fear of not getting work further so I am working with my 100% dedication and as I am a designer I must know which design would work and which wouldn't but the client would change it according to him. 𝐜𝐚𝐬𝐞:-𝟏 ( Client:- Hey, I always prefer simple thumbnails with all the elements straight, make it straight Me:- But bro most people will prefer tilted elements here, I have also taken suggestions from other designers as well. Client:- NO, make it straight 😠) 𝐜𝐚𝐬𝐞:-𝟐 (Me:- hey bro, here are two variants of the thumbnail, I will strongly suggest that you should change the thumbnail one after another so the ctr will always be growing.... Client:- Ohh, you are teaching me 😬.......... Me :- your choice bro, send me the payment)
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I’m Steve, and I’m a perfectionist! 👋 For visual people like me, it can be tough to know when something’s finished. The truth is that with creative work like design, Nothing is EVER finished. It’s a challenge all brand designers face, and here’s how I know when to down tools on a project: ✅ The design system and hierarchy are comprehensive ✅ The rationale behind each element is clear and consistent, and ✅ I’ve been through various iterations to understand which ‘rules’ can be broken. My best advice is this: create your own framework or tick-list to help you identify when a design is complete. It will save you considerable heartache (and headaches) down the line. #Perfectionist #DesignSystem #Rules
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Strangely enough, one of the most common mistakes is only regarding design as a purely visual activity. What needs to be understood is that design is in fact based in understanding and responding to a need founded in a greater purpose. While undoubtedly the output has a visual component to it (especially for Graphic Design) that is not everything. Does it respond to and resolve the actual need or is it a tick in the box exercise; does it include allowing for that design to be integrated with other deliverables or does it only look good on the screen - without any thought to it being implemented or even made? This is a common mistake that WayMaker is dedicated to avoid.
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How does a house of cards hold up when the card itself is so thin? The answer is in architecture, a simple, yet effective way to maintain the shape. Similarly, information architecture helps us to envision how a user will get from one place to another. In addition, it also helps us to visualize how we are going to code our pages and how they will be organized (in this case structured). Here, I’ve created the information architecture of the Altered Vision project that I’m currently working on. From the home page, users will be able to access up to five pages from the navigation menu and a search bar will give users the option to search for specific artworks. The solid line represents a direct connection between pages, and a dashed line represents indirectly connected products. Indirectly connected pages can be connected but at the control of the user, for example, if they search for a specific art (CGI Art, Traditional, Digital, Pop) or they add an image to their cart. Colored lines represent their direct affiliation, for example, Artist 1 only connects to CGI and Traditional Art (those are the categories based on their submissions). Artist 2 connects to Traditional, Digital, and Pop. Ultimately, all art categories are indirectly connected through the search engine. The login pages have options for resetting passwords or linking back to the sign-in pages. Lastly, the contact page will have ways to find out more about the company. #informationarchitecture #ia #informationdesign #graphicdesign #graphicdesigner #structure #structureddata #uiux #uidesign #uxdesign #uiuxdesign #userexperience #userinterface #userresearch #webdevelopment #webdesign #graduate #openforwork #portfolio #portfoliowebsite #portfolioshowcase #portfoliodesign #portfolioproject #alteredvision
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💼 Brand Designer & Strategist || Visual Designer || Product Designer || Print Designer. I’ve helped businesses create PROMINENT brands, and I can replicate that for your business. 📍
📍 Here’s a short story - It’s a very funny story actually If you are a designer, imagine what the world would be like without "Ctrl + Z" and auto-recovery! 😂 There was this huge project I was undertaking, and I was designing on Photoshop. There were lots of errors I made, which I undid using the Ctrl function, as usual. When I was almost done with the design, I didn't notice that I canceled the battery alert that indicated my laptop battery was low and in need of a charge. Until it shut down. 😂💔 My heart broke into pieces that I can't count. I was like "OMG, I forgot to save!" I was literally on my knees, praying that Photoshop saved it for me. After powering my laptop on, I was so happy to see it automatically launched the software with my design intact. I was like 💃🕺. Imagine the struggle I could have gone through, and I was on a tight deadline. Again, imagine the world without auto-recovery and "Ctrl + Z." Would I have still continued designing? _____________ If this is your first time encountering me, my name is Ayodeji Adetifa and I am a 💼 Brand, Visual, and Product Designer. I have worked with 25 businesses and counting. Through my work, I have transformed their faceless businesses into reputable brands. 📍I’ll help you transform your business into a PROMINENT brand. send me a DM and let’s get business out there📍 #relate #design #branddesigner #linkedin
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I help Coaches, Course creators and Service based Business owners communicate their unique value proposition and increase their Perceived value using Scroll stopping yet Functional Designs and Content.
As a newbie Designer it'll be easy to replace you.... If you think what makes a design standout is the software used. I've seen people come to me and ask what design software I use for my designs. When I tell them Pixellab, they're shocked. You can Master any design software and still create Top-not designs. That's if you're able to: ✔️Think and produce quality ideas for your design concepts. ✔️Draw inspiration from other people's designs (not copy). ✔️Rely on your design skills to bring your imagination to life. It's all depends heavily on the quality of your Thinking. Think extraordinarily and you'll produce something extraordinary. Did you find this post helpful (even if you're not a Designer)? 🤭 Kindly REPOST if you do. Thank you.💙 #qualitythinking #graphicdesign #newbiedesigners #designsoftware #valuabledesigner
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Let’s fix this example using logical rules The following 2 designs are for the property details page of a short-term property rental app. The first one is the original design. The second is the result of applying some logical rules or guidelines. Even without much visual or interaction design experience, you’ll probably notice that the original design feels messy, complicated, and difficult to use. This is because it contains many problematic design details that pose a risk to usability. Perhaps you can already spot a few? Let’s fix the problems with the original design one at a time using the following logical rules or guidelines: 1. Use space to group related elements 2. Be consistent 3. Ensure similar looking elements function similarly 4. Create a clear visual hierarchy 5. Remove unnecessary styles 6. Use colour purposefully 7. Ensure interface elements have a 3:1 contrast ratio 8. Ensure text has a 4.5:1 contrast ratio 9. Don’t rely on colour alone as an indicator 10. Use a single sans serif typeface 11. Use a typeface with taller lower case letters 12. Limit the use of uppercase 13. Use regular and bold font weights only 14. Avoid pure black text 16. Left align text 17. Use at least 1.5 line height for body text
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Co-Founder @ stealth | Top 50 influential design leaders | NID | Kelloggs | Ai product management | Design Direction | art direction | Quality management | spatial UX | ex Byju | ex zynga | patent |
The vanishing designers can be attributed to various factors, but it would be inaccurate to solely blame it on the adoption of data-driven approaches. Rather, such an approach can be likened to rationalizing perceived limitations within the field. While adhering to data can indeed yield predictable outcomes, it is imperative for designers to exercise their expertise in imbuing fresh perspectives and lateral solutions into the insights derived from the data. Stepping away from their comfort zones and actively seeking innovative approaches becomes paramount in this process, like to a kite soaring without a string in the dark days of the past when we were shooting arrow in the dark One contributing factor to this shift is the decreasing usage of traditional tools like pen and paper. The act of sketching plays a pivotal role in enhancing hand and mind coordination, liberating designers from the confines of digital platforms such as Figma, which, in themselves, are commendable tools similar to watercolors and oil paints that facilitate the expression and realization of design concepts. The challenge lies within designers, as they may encounter a diminishing ability to visualize and explore novel experiences. Although data may be linked to redundant designs, creative prowess in the hands of chance poses greater risks. In light of these observations, it becomes imperative for designers to strike a balance between data-driven insights and their imaginative faculties, thus transcending conventional boundaries to deliver innovative solutions that define the contemporary design landscape. #designers #productdesign Balasubramanian Prakash Ananthanarayanan K Subramanian PMP®CSM®
DOC • The vanishing designer
The vanishing designer
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Helping businesses & public agencies to implement branding & marketing campaigns that boost awareness & increase engagement. Graphic Design | Digital Marketing | Branding + Packaging | Website | Social Media + Email
What is Visual Hierarchy? Ever felt overwhelmed by a cluttered design? Visual hierarchy is a graphic designer's secret weapon, guiding the viewer's attention and creating a clear message. Imagine a conversation, not a shout! By using size, color, contrast, and placement, we prioritize elements, leading viewers on a journey through your design. A well-structured hierarchy ensures your audience sees the most important information first, leaving a lasting impression. So, don't let your design shout! Use visual hierarchy to guide the eye!
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Top designers don't chase shortcuts. They chase mastery. Here are 5 "design hacks" to improve your craft: 1. Use basic design rules 2. Use a few colors for unity 3. Sketch every day to be creative 4. Get feedback and keep improving 5. Look at other designers' work for ideas Your drive + practice = design mastery P.S. You + Focus = Unlocking your potential!
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Senior Research Analyst - Financials at Newton Investment Management Group
1moNice effort, but you missed the obvious addition. And you essentially alluded to it yourself in your post. Every note should have a picture of Chamath in the corner. Especially if he is standing in front of a mirror.