Ian Bogost’s Post

View profile for Ian Bogost, graphic

Media Scholar, Game Designer, Computer Scientist, Author - Washington University in St. Louis, The Atlantic, Persuasive Games

Here's a fun piece on my Atari programming class at Washington University in St. Louis.

Games of future past - The Source - Washington University in St. Louis

Games of future past - The Source - Washington University in St. Louis

https://source.wustl.edu

Professor Alan Meades PhD, MBA, MA, BA (Hons), SFHEA

Higher Education Director of Enterprise and Innovation. Scholar, Author, Public Speaker, Curriculum Design, Academic Management and Leadership.

8mo

I love this so much Ian Bogost! I've been thinking about a similar approach with GB Studio and GameBoy projects but while the hardware has interesting constraints the software does its best to smooth and modernise the process. I was wondering how you deal with that - or whether that smoothing matters? A great approach though, and evidently memorable teaching!

Dave Madden

Video Game/Advertising technology entrepreneur, team builder, investor

8mo

120 byte poetry.. congrats Ian Bogost! great stuff

Clive Thompson

Author, "CODERS: The Making of a New Tribe and the Remaking of the World"

8mo

That's awesome!

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