I honestly believe that given the situation our industry is in, this is the standard to which we should be holding every single studio. It's sad that a company has to come forward and state that they're anti-theft and pro-human, but with the number of studios embracing this tech, I would like us to reach a point where we can be critical of those who don't make a similar pledge - especially when many are using generative AI in secret. I've already caught multiple large studios leeching data from the Game UI Database, a resource that I’ve worked tirelessly on *for free* to help my community. It’s utterly horrific to think that my work is now being weaponised to hurt those people instead. There’s a distinct lack of ethics in parts of our industry, and we deserve so much better. Demand transparency.
Our studio has a policy regarding generative AI art and content. I’ve already had a handful of folks ask me if this is a wise move, asking if this decision might hamstring our development as a studio. But, having experimented with the tools, I can honestly say we can do a better job without them. If they figure out a way to refine the tools that won’t continue to conflict with the intellectual property of other artists, maybe (a big maybe) we’d give them a second look. But as somebody who has also tasted the bitter pill of tech industry layoffs because of big studios shifting to AI to cut corners and save a buck, I never want to inflict that upon anybody else. To be clear, I don’t necessarily hate or disrespect those who want to continue to invest in the future AI has to offer (provided it can overcome the current issues). But with the current industry’s “all in, despite the consequences” or “the ends justify the means” approach to AI right now, I feel anything that devalues our contributor’s work in any way should not have a place in the studio. Some may disagree with this approach, but I sleep better at night, knowing I am doing everything possible to protect my artists and creative contributors. And if you can’t understand that or consider such a move “bad for business,” then I’m delighted to disappoint you.
We will never drive cars, we will keep riding horses. Sounds familiar.
This is great news. Investor friends.. my peers are intentionally taking their foot off the gas and choking themselves with ideology.. meanwhile the ai tools we use can do the weekly work of a “human first” led team in hours. This is the fork in the road. The future is human. Our human first approach is a little less reactionary. Ai at most is our most powerful ally and at least our subordinates. The investment economy in its current state doesn’t support this radical contrarian recoil to to ai. We had similar energy in blockchain with our “liberty for all, vowing no KYC and perfect decentralized”.. then everyone realized “ oh shit we need to pay the bills.” And that market didn’t support non kyc protocols. Your criticism is welcomed. Even morbidly curious to hear the dying echoes of typists, gas lamp technicians, elevator operators, and horse buggy makers. You’re doing the right thing though there will be a need for a human first database of skill professionals. Because when we need to rebuild the economy in the digital world, the current supply of labor won’t be enough to meet the demand of these expanding virtual universes. We Need More Humans Don’t fear ai. Clone your skills. Leverage ai.
Love this stance, good on you and it shows the integrity of the company.
thank you for this 💕
Transparency and ethics must be the cornerstone of any industry. Edd Coates
This is a question I've been asking my fellow gamers: do we even care? Glad the report that most really care, especially on story and design side of things. Next question is: would we even notice ;)
Such a rare thing for a company to actually look out for the lifeblood of any business: the workers that make a dream reality.
2d artist, watercolour artist, UI/Character artist
5moAI is a great tool, for artists in a first place, but we obviously need regulations regarding the intellectual property. The studio made a bold move, which I appreciate, but we have to find an answer on the middle ground.