Brandii Grace’s Post

View profile for Brandii Grace, graphic

Game Designer / CCO / Game Educator

Look what I found for sale on a game assets website: If you're going to sell your terrible AI assets, can you at least remove the EXTRA LEGS first??? 😂 As obvious as *these* assets are, there were plenty of assets on that site that were NOT so obvious. It's going to be increasingly difficult for creators to know if assets they purchase/license/download are made with AI or not. This is why I'm uncomfortable with AI "tags" and "bans" being imposed on games...especially without guidance or context. I don't want to see some indie team have to take down the dream game they've worked on for 5 years because the asset store sold them an art pack that may have included AI-generated textures. 😰 #gamedev, #gamedesign, #art, #AI

  • Vector-style puppy images that have clearly been badly generated by AI. They have defects including: no fewer than 2 extra legs each (up to 5 in one case), multiple tongues, multiple or half-drawn tails, weird eyes, odd lines, etc.

The image text reads: "If you plan to watermark and sell your clearly AI-generated art, can you at least remove the extra LEGS first?"
Ashley Zeldin

Software Engineer at Condé Nast | Scrum & Agile Facilitator (formerly: conference organizer, game developer, sports journalist)

2mo

I'm no AI apologist, but given the consistency across these designs I'm actually wondering if the excess legs was an intentional aspect (i.e. it's an alien dog).

Tyler Coleman

Founder at Retora Games

2mo

This is why I'm a big advocate for the watermark rules. Invisible watermarks can prevent these issues if used universally and fines for removing them.

Aaron Bynum

Delivery Manager in Gaming and Tech | Game Developer | Tech Generalist

2mo

I’ve started seeing more and more AI generated “art” for sale on game asset marketplaces.

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