From the course: Learning Character Development and Design
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Turnarounds
From the course: Learning Character Development and Design
Turnarounds
- Creating a sketch of your character in a turnaround, which is a viewpoint that shows the character from front, back, and side view along a grid, helps you keep the proportions consistent. Although turnarounds are typically used for animation, they can be useful for any situation where the character is appearing in sequential scenes. When illustrating the Willow Buds series it was important for me to keep the characters' proportions consistent from page to page and book to book, so that a child reader would recognize who was who. These sketches served as a reference guide for me to keep elements like costume, body, and head shape, as well as overall silhouette consistent. For Leslie (mumbling) it's critical to capture the character in three dimensional turnarounds, as her characters need not only to move through space, but to be lit and dimensionalized in a digital or traditional format. Here you see the witch doctor shown first as a flat finished sketch and then as a clay sculpt…
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Contents
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Shapes and silhouettes3m 1s
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Gesture and silhouettes4m 51s
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Anatomy and proportion2m 34s
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Anatomy and proportion: Demo4m 51s
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Turnarounds1m 48s
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Anatomy and turnarounds: Demo3m 48s
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Facial expressions5m 42s
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Research the details4m 52s
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Color basics3m 2s
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Color your character2m 11s
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Color your character: Demo3m 32s
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