Advanced Unity 2D: Platformer Player Movement
With Jesse Freeman
Liked by 532 users
Duration: 3h 19m
Skill level: Advanced
Released: 5/14/2015
Course details
Learn the foundation of player movement in 2d platformer games. This course offers a breakdown of common player behaviors as well as some advanced techniques to bring your 2D platformer to life. Jesse Freeman shows how to detect input from the keyboard and controller, make the player walk and run, and add in more advanced movement behaviors, such as ducks, double and long jumps, and sliding down walls. Plus, learn how to make your character pick up items and fire projectiles like fireballs.
Skills you’ll gain
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Meet the instructor
Learner reviews
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george brooks
george brooks
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Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone