Dolby Laboratories

Audio Systems Engineer Intern (Fall 24)

Dolby Laboratories San Francisco, CA
No longer accepting applications

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!

Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

Summary

Join Dolby as an Audio Systems Intern in our Consumer Entertainment Group and become a key player in

shaping the future of home entertainment! As part of the cutting-edge Enhanced Consumer Devices and

Innovation team, you'll help design and build world-class living room entertainment products using the

latest Dolby technologies. Dive into a culture of innovation, where your contributions will drive the next

generation of immersive audio experiences.

Responsibilities

  • Work with microphone capture systems and microphone array post processing.
  • Work on spatial audio rendering technologies.
  • Develop and maintain software tools.
  • Assist in prototyping audio systems such as TV, soundbars, smart speakers etc.
  • Build test tools which measure acoustic performance of consumer entertainment products that

include premium Dolby technologies.

  • Review system architectures and system behaviors
  • Tune and optimize the acoustic performance of reference designs and demo platforms using a

variety of internal and external DSP tools.

  • Setup, configure, and maintain labs and test environments.

Qualifications

  • M.S. in Computer Science, Electrical Engineering, Signal Processing or Acoustics
  • Coursework or internship experience in audio related industries
  • Strong understanding of audio signal processing (spatial audio rendering and capture,

beamforming, reverberation/noise mitigation, acoustic echo cancellation, digital audio filter

design and implementation, audio plugin development etc.)

  • Familiarity with acoustic measurement tools and methods.
  • 1 year of software development experience in C++ and Python with data structures/algorithms.
  • Knowledge/experience in Deep Learning is a plus.
  • Experience related to audio in automotive or gaming industry.
  • Curious person who enjoys answering questions through experiments.

We recognize that applying to internships can be a daunting process, especially if you have not had any

previous internships, or if this is a new field of interest to you. Even if you do not have previous

professional experience to meet the listed qualifications, we will consider relevant project, volunteer,

and extracurricular experiences, and we encourage you to include them on your resume and apply.

Eligibility

Working towards a Master's degree in Computer Science, Electrical Engineering, Signal Processing,

Acoustics, or related field, or demonstrates equivalent experience; recent grads who are within 6 months

of graduation are also eligible to apply. Must be available to work full-time Monday – Friday for 3 months

between September 2024 – December 2024.

Start date for the internship is as follows: (*note* this date is not flexible)

  • Monday, September 23, 2024

The San Francisco/Bay Area base hourly range for this internship position is $45-55/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

Equal Employment Opportunity:

Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

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  • Seniority level

    Not Applicable
  • Employment type

    Full-time
  • Job function

    Other
  • Industries

    Broadcast Media Production and Distribution, Computers and Electronics Manufacturing, and Entertainment Providers

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