Ascendion

Animator

Ascendion Redmond, WA

Direct message the job poster from Ascendion

Vatsal Mori

Vatsal Mori

Talent Acquisition Specialist @ Ascendion | End-to-end Recruitment

About Ascendion :

Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.

Ascendion | Engineering to elevate life

We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:

  • Build the coolest tech for world’s leading brands
  • Solve complex problems - and learn new skills
  • Experience the power of transforming digital engineering for Fortune 500 clients
  • Master your craft with leading training programs and hands-on experience

Experience a community of change makers!

Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.

About the Role:

Position: Cinematic Animator

Location: Redmond, Washington

Summary:

Ascendion has an exciting opportunity for a Animator to join our team, where you’ll create compelling and authentic real-time character animations for the esteemed franchise.


Job Responsibilities: Typical day


  • Create a variety of real-time, mocap-based biped animations and state machines at a high, consistent quality bar.
  • Collaborate with Tech Art to implement animations and state machines in engine.
  • Work closely with the Cinematics Lead to prepare shot lists for motion capture.
  • Collaborate with other disciplines to deliver compelling character experiences.
  • Identify opportunities to improve workflows and increase efficiency.
  • Present ideas, feedback, and create documentation relating to core animation workflows.


Qualifications: HARD SKILLS


  • 2+ years’ game animation experience or related entertainment industry experience.
  • Experience working with motion capture data. Experience with Movella Xsens a plus.
  • A demo reel demonstrating an understanding of grounded, realistic human movement.
  • Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences.
  • Strong knowledge of 3D animation packages, Maya and MotionBuilder preferred.
  • In-depth industry knowledge of character, animation, and motion capture pipelines.
  • Enthusiasm for studying and analyzing animation and movement from other media.
  • Experience with Granny 3D animation system and 3DSMax a plus.


Salary Range: $82,000 - $101000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.

Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: [medical insurance] [dental insurance] [vision insurance] [09-10 days/hours of paid time off]

Want to change the world? Let us know.

Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!

  • Seniority level

    Mid-Senior level
  • Employment type

    Full-time
  • Job function

    Art/Creative, Other, and Design
  • Industries

    Computer Games

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