Girish Balakrishnan

Los Angeles, California, United States Contact Info
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About

Girish Balakrishnan is a creative innovation strategist with expertise in transmedia…

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Experience & Education

  • Netflix

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Publications

Patents

  • Mobile Virtual Camera System

    Issued US 9729765 B2

    Abstract:
    A virtual cinematography system (SmartVCS) is disclosed, including a mobile tablet device, wherein the mobile tablet device includes a touch-sensor screen, a first hand control, a second hand control, and a motion sensor. The SmartVCS including a motion tracking camera configured to track the movements of the motion sensor and generate motion tracking information and a computer operatively coupled to the motion tracking camera configured to receive the motion tracking information…

    Abstract:
    A virtual cinematography system (SmartVCS) is disclosed, including a mobile tablet device, wherein the mobile tablet device includes a touch-sensor screen, a first hand control, a second hand control, and a motion sensor. The SmartVCS including a motion tracking camera configured to track the movements of the motion sensor and generate motion tracking information and a computer operatively coupled to the motion tracking camera configured to receive the motion tracking information and to transmit the motion tracking information to the first mobile tablet device, wherein the first mobile device is configured to overlay the motion tracking information onto a virtual landscape.

    Other inventors
    See patent

Projects

  • Virtual Cinematography: Beyond Big Studio Production (Thesis)

    -

    • Developing a hybrid, free-space cinematography tool for film previsualization and game cinematics built in Unity 3D utilizing the Playstation Move Controller and Apple iPad.
    • Presented research work and native iPad app prototype to members of Microsoft Game Studios, Halon Entertainment, Framestore LA, and Dreamworks Animation.
    • Research Talk and Demonstration given at SIGGRAPH 2013 at the Studio Venue and awarded Best Student Project at Unite 2013: Unity Developers Conference.
    •…

    • Developing a hybrid, free-space cinematography tool for film previsualization and game cinematics built in Unity 3D utilizing the Playstation Move Controller and Apple iPad.
    • Presented research work and native iPad app prototype to members of Microsoft Game Studios, Halon Entertainment, Framestore LA, and Dreamworks Animation.
    • Research Talk and Demonstration given at SIGGRAPH 2013 at the Studio Venue and awarded Best Student Project at Unite 2013: Unity Developers Conference.
    • Cinematography research presented at LA Unity3D, LA Animation/VFX Pipeline User Groups, SideFX Case Study Seminar, USC Interactive Media Speaker Series, and GDC 2014 (Tentative).

    See project

Honors & Awards

  • SMPTE Progress Medal 2021

    Society of Motion Picture and Television Engineers (SMPTE)

    The Progress Medal is the most prestigious SMPTE award, and it recognizes outstanding technical contributions to the progress of engineering phases of the motion picture, television, or motion-imaging industries.

    “Girish Balakrishnan is awarded the Progress Medal in recognition of his long-term commitment and unwavering pursuit of the democratization of virtual production methodologies, which has resulted in significant global advancement in the field and influenced how feature films and…

    The Progress Medal is the most prestigious SMPTE award, and it recognizes outstanding technical contributions to the progress of engineering phases of the motion picture, television, or motion-imaging industries.

    “Girish Balakrishnan is awarded the Progress Medal in recognition of his long-term commitment and unwavering pursuit of the democratization of virtual production methodologies, which has resulted in significant global advancement in the field and influenced how feature films and television shows are produced today. Balakrishnan is a technological pioneer who is ushering in a new era of film production.”

  • Outstanding Virtual Cinematography in a Photoreal Project - Disney's The Lion King

    Visual Effects Society

    This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a Photoreal (i.e., live action) Project voted by the Visual Effects Society. The award recognizes the collaboration among traditional cinematographers and visual effects artists, including previs, lighting, and layout artists.

    MPC and Magnopus's Virtual Production team was honored with this award in collaboration with cinematographer Caleb…

    This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a Photoreal (i.e., live action) Project voted by the Visual Effects Society. The award recognizes the collaboration among traditional cinematographers and visual effects artists, including previs, lighting, and layout artists.

    MPC and Magnopus's Virtual Production team was honored with this award in collaboration with cinematographer Caleb Deschanel and visual effects supervisor Rob Legato for their ground breaking work utilizing advanced real-time visualization and virtual reality for virtual cinematography.

  • Outstanding Virtual Cinematography in a Photoreal Project - Steven Spielberg's Ready Player One

    Visual Effects Society

    This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a Photoreal (i.e., live action) Project voted by the Visual Effects Society. The award recognizes the collaboration among traditional cinematographers and visual effects artists, including previs, lighting, and layout artists.

    Digital Domain's Virtual Production team was honored with this award in collaboration with director Steven Spielberg…

    This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a Photoreal (i.e., live action) Project voted by the Visual Effects Society. The award recognizes the collaboration among traditional cinematographers and visual effects artists, including previs, lighting, and layout artists.

    Digital Domain's Virtual Production team was honored with this award in collaboration with director Steven Spielberg and visual effects supervisors Roger Guyett, Matthew Butler, and Grady Cofer for their ground breaking work utilizing advanced real-time visualization for virtual cinematography.

  • Outstanding Virtual Cinematography in a Photoreal Project - Disney's The Jungle Book

    Visual Effects Society

    This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a Photoreal (i.e., live action) Project voted by the Visual Effects Society. The award recognizes the collaboration among traditional cinematographers and visual effects artists, including previs, lighting, and layout artists.

    Digital Domain's Virtual Production team was honored with this award in collaboration with cinematographer Bill Pope…

    This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a Photoreal (i.e., live action) Project voted by the Visual Effects Society. The award recognizes the collaboration among traditional cinematographers and visual effects artists, including previs, lighting, and layout artists.

    Digital Domain's Virtual Production team was honored with this award in collaboration with cinematographer Bill Pope and visual effects supervisor Rob Legato for their ground breaking work utilizing advanced real-time visualization for virtual cinematography.

  • Drexel University's 40 Under 40 2016

    Drexel University

    Humbly was selected to receive the "40 Under 40" award from alma mater Drexel University for 2016.

    http://drexelmagazine.org/2016/03/2016-forty-under-forty/

  • Unity Awards 2013: "Best Student Project" Award Winner

    Unity Technologies

    The "SmartVCS" project was awarded as an international winner of the Unity Awards "Best Student Project" Category at Unite 2013 which took place in Vancouver, Canada. Each year, Unity Technologies, creators of the popular Unity game engine, hold awards for their global developer community in several different categories in order to recognize the most impressive games and other projects being made using Unity. This award is for projects worked on by students currently being completed as part of…

    The "SmartVCS" project was awarded as an international winner of the Unity Awards "Best Student Project" Category at Unite 2013 which took place in Vancouver, Canada. Each year, Unity Technologies, creators of the popular Unity game engine, hold awards for their global developer community in several different categories in order to recognize the most impressive games and other projects being made using Unity. This award is for projects worked on by students currently being completed as part of the curriculum of an educational institution. Projects were judged based on creativity, technical merit, and overall artistic cohesion among graphics, sound, and presentation.

    https://unity3d.com/awards/2013/winners

  • SIGGRAPH 2013: Research Talk & Exhibition

    ACM SIGGRAPH

    Received the opportunity to present my research on intelligent virtual cinematography as both a Talk and Booth Exhibition at the Studio Venue at SIGGRAPH 2013 in Anaheim, California. My talk, titled "SmartVCS: Shooting Avatar on your iPad?", outlines a vision of building a platform for virtual production that is available to the masses, opening the doors for independent filmmakers and small-studio game developers. As part of my presentation, I demo my working prototype of the SmartVCS (Smart…

    Received the opportunity to present my research on intelligent virtual cinematography as both a Talk and Booth Exhibition at the Studio Venue at SIGGRAPH 2013 in Anaheim, California. My talk, titled "SmartVCS: Shooting Avatar on your iPad?", outlines a vision of building a platform for virtual production that is available to the masses, opening the doors for independent filmmakers and small-studio game developers. As part of my presentation, I demo my working prototype of the SmartVCS (Smart Virtual Cinematography System) on the Studio Venue floor, giving hands-on time to conference attendees through two interactive experiences.

    s2013.siggraph.org/attendees/studio–talkss/events/smartvcs-shooting-avatar-your-ipad

  • Drexel University Masters Research Award 2013

    Drexel University

    The research on "Virtual Cinematography: Beyond Big Studio Production" was award the highest honor at the 2013 award ceremony which evaluates the research contributions of Masters Degree students university-wide.The Office of Graduate Studies through its Graduate Student Excellence Committee selects graduate students, who have exhibited outstanding research/scholarship/creativity in the past year, that are handed out at a ceremony on Drexel University Graduate Student Day…

    The research on "Virtual Cinematography: Beyond Big Studio Production" was award the highest honor at the 2013 award ceremony which evaluates the research contributions of Masters Degree students university-wide.The Office of Graduate Studies through its Graduate Student Excellence Committee selects graduate students, who have exhibited outstanding research/scholarship/creativity in the past year, that are handed out at a ceremony on Drexel University Graduate Student Day.

    http://www.drexel.edu/graduatestudies/news/graduatestudentdayawards.html

  • AIAS Randy Pausch Scholarship Fund

    The Academy of Interactive Arts & Sciences

    "The AIAS Foundation scholarships are at the core of our mission to support the development of new talent in the games industry."
    This competitive nationwide scholarship is awarded to an individual that has shown a contribution to the field of interactive entertainment and to further support and fund his/her research.

    http://www.interactive.org/images/press_release/2012-AIAS-Foundation-Scholarship-Winners-FINAL.pdf

  • Adobe Design & Achievement Awards (ADAA) Semifinalist

    Adobe Systems

    Beyond Ink's interactive iPad storytelling application "Spirit of the Virginia: Prologue" was awarded the Semifinalist honor for both the 'Mobile Design' and 'Animation' categories in the ADAA, one of the most reputable creative art awards. This project was chosen from thousands of entries from around the world.

  • Graduated with "Cum Laude with Honors" Distinction

    Drexel University

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