Academia.edu no longer supports Internet Explorer.
To browse Academia.edu and the wider internet faster and more securely, please take a few seconds to upgrade your browser.
Proceedings of the 15th international conference on Multimedia - MULTIMEDIA '07
The body as a medium2007 •
Synthese, https://link.springer.com/article/10.1007/s11229-023-04371-4
Bodily sense and structural content2023 •
Bodily awareness seems to present the body as a topologically connected whole, composed of many parts. In consequence, the source of topological and mereological content of bodily awareness comes into question. In particular, it may be asked whether (a) such content is provided by the bodily sense, i.e., sensory mechanisms which, like proprioception, presents the body "from the inside," or (b) it is a product of "exteroceptive" elements of bodily awareness, which represents the body "from the outside" in a similar way to that of other physical objects. This paper argues that while passive touch and proprioception are unlikely to present the body as a topological and a mereological whole, such content is likely to be provided by kinesthesis. In consequence, it is plausible that holistic topological and mereological bodily content is present in virtue of certain mechanisms of bodily sense.
New realities: being syncretic: consciousness reframed …
Constructed Bodies: How can physiological instruments become tools of self perception?2008 •
2016 •
Body encounters the existing world since it was born. Every action becomes the very basis of its next step. It transforms its own experiences into information. It not only constitutes its own products but also benefits from traditionally constructed outer environment. Within this comprehension process, it also intervenes to its own space. At this point, the space which is produced by the body is seen as the result of interaction and motion. Existence of environmental conditions or desires of body determine the limits of spaces and creates the structural complexity. The gaining from the process of this realization is reflected to the whole space. Thus, spatial limits are composed as the results of this experience. From this point, body is under the influence of daily life (personal, physical, etc.). Duration spent in the spaces of daily life shape the experiences and creates spatial data through intellectual activity. As the result of the repetition in this organization of space, body couldn't determine the limits and it faces the existing limits. This is not identified as an experience. Interactive surfaces have perceptual, interdisciplinary existence but in spatial aspect, it has physical existence too. Between the range of space and perception, as an experience style body, even though being in physical space, interactive surfaces can carry the perceptual boundaries to different scales. In this way, experience is variable and it exceeds the spatial perception.
Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.
Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.
Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.
Proceedings of the CHI workshop on Liveness
Xth Sense: recoding visceral embodiment2012 •
The Oxford Handbook of the History of Phenomenology, ed. Dan Zahavi, Oxford: Oxford University Press.
Embodiment and bodily becoming2017 •
2012 •
Journal of Cinema and Media Studies
The Mirror of Performance: Kinaesthetics, Subjectivity, and the Body in Film, Television, and Virtual Worlds2012 •
2017 •
Embodied Interaction: Perception and Consciousness in Interactive 3-D Audiovisual I9nstallations
Chapter 2 Review Part 1 Embodied Cognition and Body Perception2017 •
Vol. 29 Utopia, Dystopia, Film. An Introduction
The Body of the Empathic SpectatorKultur- und Medientheorie
Does the Body Disappear? A Comment on Computer Generated Spaces2008 •
The Extended Theory of Cognitive Creativity
A Bodily Take on Aesthetics: Performativity and Embodied Simulation mechanisms.2019 •
2007 •