In this 2024 Machine Learning Summit talk, Hau Nghiep Phan (Technical Art Director, Electronic Arts) discusses how machine learning can improve facial animation in the gaming industry. Watch on GDC YouTube! https://bit.ly/3zAWK8W
Game Developers Conference
Events Services
San Francisco, CA 31,798 followers
The game industry's premier professional event.
About us
The Game Developers Conference (GDC) brings the game development community together to exchange ideas, solve problems, and shape the future of the industry across five days of education, inspiration, and networking. Attendees include programmers, artists, producers, game designers, audio professionals, and business leaders. Some key features of GDC include: The market-defining conference has a comprehensive selection of lectures, panels, and roundtable discussions. The GDC Expo showcases the latest game development tools and services from leading technology companies such as Amazon, Epic, Google, Intel, Nvidia, Oculus, and Sony. Dedicated community spaces where GDC attendees can take a break from all of the learning to relax and meet new people in themed areas for playable indie games, retro games, alternative controllers, and more. GDC also hosts two awards ceremonies recognizing the creativity, artistry, and technical genius of the finest developers and games: The Game Developers Choice Awards is the leading peer-based video game awards show celebrating the industry’s top games and developers. The Independent Games Festival honors the most innovative and exemplary projects in indie game development.
- Website
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http://www.gdconf.com
External link for Game Developers Conference
- Industry
- Events Services
- Company size
- 201-500 employees
- Headquarters
- San Francisco, CA
- Type
- Public Company
Locations
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Primary
303 2nd St
San Francisco, CA 94107, US
Employees at Game Developers Conference
Updates
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The Independent Games Festival has been the launching point for some of the industry's biggest indie games. Now, several of our incredible finalists and winners are being honored at the #IGFCelebrationDays Steam event—featuring 80+ indie games! This Steam event was organized by "Once Upon a Jester" developers Crunching Koalas, in collaboration with IGF, GDC, and dozens of indie studios. Check out some of the groundbreaking indie games you can try! Today's launch starts with a livestream on Steam at 12pm PT—with a special message from IGF chairperson Shawn Pierre, and a look at some of the games being featured. https://bit.ly/3XZINvh
It's Time for the First-Ever 'IGF Celebration Days' Event on Steam! | News | Game Developers Conference (GDC)
gdconf.com
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Are you ready to celebrate some of the industry's greatest indie games? Crunching Koalas and the Independent Games Festival have teamed up to showcase IGF games of the past and present—in a way that's never been done before. Join us tomorrow for #IGFCelebrationDays.
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It's time: The #GDC2025 Core Concepts Call for Submissions is now open! This is your opportunity to share your incredible work, innovative ideas, and one-of-a-kind perspective with thousands of peers in the industry. The GDC Advisory Board is seeking submissions from game developers, researchers, educators, and thought leaders eager to share what works, what should change, and where the future of video games is headed—focusing on new creators, new stories, and new ideas. Interested in presenting? You'll need to prepare a proposal. The main crux of the proposal is an approx. 500-word synopsis of what the talk will be about and what GDC attendees will take away from it. It may seem daunting at first, but we're here to help! We've got a Submissions FAQ, video tips, and more on our website. Head here for more. https://bit.ly/3VYV14v
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Learn about the development of deferred toon renderer in 'Hi-Fi RUSH'—developed for toon shading a 3D world in a 2D way. Watch on GDC YouTube! https://bit.ly/463qffK
3D Toon Rendering in 'Hi-Fi RUSH'
https://www.youtube.com/
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Join the esteemed team of Insomniac Animation Directors as they guide you on an immersive journey behind the scenes, offering a deeper exploration of the creative process behind Marvel's Spider-Man 2's animated world. Watch on GDC YouTube! #animation #spiderman2 #gdc2024 https://bit.ly/45XGquT
Thwips and Hugs: The Animation of 'Marvel's Spider-Man 2'
https://www.youtube.com/
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It's video games like you've never heard before. Composer Austin Wintory opened up this year's #GDC2024 concert with a medley paying tribute to some of history's greatest game scores. Shown in its entirety. Watch here or on GDC TikTok. https://bit.ly/4eGnWTP
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Why wait until the game is deep in production before you think of its first trailer? Prolific game trailer editor Derek Lieu shares step-by-step instructions and best practices for conceiving game ideas via mockup trailers. Watch on GDC YouTube! https://lnkd.in/eQcZDf2s
Make the Trailer Before the Game: A Marketing First Way to Prototype
https://www.youtube.com/
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Path traced effects in games have been a dream of many since the early days of real-time rendering. Learn the theoretical and practical elements necessary to add real-time path–traced lighting to an advanced, modern game engine. Watch on GDC YouTube! https://lnkd.in/eRqPWvMD
Making Connections: Real-Time Path-Traced Light Transport in Game Engines
https://www.youtube.com/
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'Tchia' is a one-of-a-kind cultural celebration of the small island nation of New Caledonia. Composer John Robert Matz shares some of New Caledonian instruments that were used to create the music—including, yes, leaves. Watch on GDC TikTok! https://bit.ly/45FpAkl
TikTok · GDC
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