Fundraising

Pitch Deck Teardown: MegaMod’s $1.9M seed deck

Comment

Image Credits: MegaMod

Welcome to our 100th pitch deck teardown! This week, I’m taking a look at MegaMod’s seed-stage pitch deck. MegaMod seems to be the latest darling of the gaming industry and just pocketed a cool $1.9 million, bumping its post-money valuation to $27 million. With a mission to revolutionize the game creation process, MegaMod says it plans to splurge on refining its go-to-market strategy and testing out its retention and monetization model.

In an industry where creators are often tossed aside like yesterday’s lootboxes, MegaMod swoops in with a heroic promise to put them front and center — a knight-in-shining-armor vibe that is slightly sullied by the very first screen on the company’s website.

Nothing shouts “we love creators” more than asking them to hand over the rights to everything they create on the platform. Not the best first impression.
Image Credits: MegaMod (screenshot)

So, what’s the real story behind MegaMod’s pitch deck that charmed investors and secured that $1.9 million? We’re about to dive deep, peeling back the layers of this pitch to see if it’s a critical hit or just another NPC in the startup landscape.


We’re looking for more unique pitch decks to tear down: Here’s how you to get involved. Read all our 100+ Pitch Deck Teardowns here.

Slides in this deck

MegaMod’s pitch deck clocks in at a tight 13 slides. That’s fewer than we typically expect, but who are we to judge? Oh, wait, judging is literally the point of these articles. Never mind, let the judging commence.

  1. Cover slide
  2. Problem slide
  3. Product portfolio slide
  4. Product Overview slide
  5. Product slide 1
  6. Product slide 2
  7. Product slide 3
  8. Product slide 4
  9. Value proposition slide
  10. Traction slide
  11. Financial projections slide
  12. Team slide
  13. Ask and Use of Funds slide

Wow, four product slides? I can almost guarantee that investors don’t care this much about your product. OK, fine. Let’s get started.

There’s one thing to love about MegaMod’s pitch deck

Dedicating 29% of a pitch deck to product slides isn’t great, and it’s clear that the rest of the deck isn’t that great either. But there is one thing that is.

A bold ambition

[Slide 2] The company seems to believe that there’s 50 million people cursing the heavens that they can’t make games.
Image Credits: MegaMod

Generation Z treats gaming like it’s a religion, not just a hobby. They’re glued to their consoles, VR headsets and mobile screens, diving into digital worlds with the kind of dedication usually reserved for cult leaders. This generation doesn’t just play games, though; they’re building entire universes, forming guilds and trash-talking their way to the top of leaderboards. Gaming isn’t just something they do; it’s who they are — and despite all of this, making games is hard.

Is that a problem? I have no idea. I kind of always assumed that making games was hard, but MegaMod seems to place a different bet: The company makes it clear that through its full suite of products, it’s making it stupidly simple for these gaming fanatics to create their own games. It’s an interesting bet, banking on Gen Z’s insatiable thirst for self-expression and DIY attitude. Why just play games when you can build them?

I love a slide that makes me question base assumptions, and this slide did that. Wait, why does it seem so hard to build games? Can games built in a day be any good? I reserve judgment, but I can’t help but admit that I’m curious!

Three things that MegaMod could have improved

I wrote a few of drafts of this paragraph in which I tried to find a silver lining, but in a nutshell: I can’t believe this company managed to raise a cent, let alone a respectable chunk of change.

The pitch deck reads like a ransom note scribbled by someone who forgot their glasses. Vital information? Missing in action, and what little info they do provide is flimsier than wet tissue paper. I’ve seen college entrepreneurship pitch decks with more substance.

Based on this deck alone, it’s a miracle anyone invested at all, which probably points to the fact that the company has something else going for it. I’m struggling to see what, though. Either it has some serious charm or its investors have a wild sense of humor.

It’s likely that there’s something to the company that doesn’t come through in the deck. Either the founders know the investors, or there’s a piece of traction or a go-to-market mechanic that isn’t explored in the deck. But that’s the fun thing about this series: I’m not talking to investors or founders; I’m critiquing the deck based on what is there, especially because a pitch deck should be able to stand on its own.

What the hell is going on with this product?

[Slide 4] MegaMod’s building out quite a product suite.
Image Credits: MegaMod

Slides 4-8 of MegaMod’s pitch deck are an exercise in being overly ambitious, making even the most seasoned entrepreneurs cringe. Instead of focusing on a single product or even a couple of well-developed offerings, MegaMod has decided to throw everything at the wall to see what sticks. Six products, including a game engine, AI coding tools, a skins editor, a prop editor, an in-game library and a social platform. And if that wasn’t enough, they’ve got a marketing tool (MegaGames), tools for streamers, distribution tools and more. It’s as if they went on a shopping spree at the tech store and decided to buy one of everything, just in case.

Here’s the thing: Startups need focus. Spreading yourself thin across so many product lines is a recipe for disaster. Any single one of these products — be it the game engine, the AI coding tools or the social platform — could be fully viable startups on their own. Each requires dedicated resources, specialized knowledge and a clear strategy. Instead, MegaMod is trying to juggle all these balls at once, and it’s hard to see how it won’t drop a few — or all — of them. The lack of a focused approach screams hubris more than it does competence.

One could argue that combining all these tools into a single suite might leverage network effects, creating a cohesive ecosystem that’s greater than the sum of its parts. But here’s the kicker: The deck doesn’t make that argument. At all. We’re left guessing at how these disparate products should interact, let alone how they’ll generate revenue. It’s unclear what the monetization model is for any of this. Is the company banking on subscriptions, one-time purchases, ads or some magic beans? Without a clear path to profitability, MegaMod’s grand vision feels more like a pipe dream than a solid business plan. Investors are left with more questions than answers, and that’s a surefire way to keep the funding at bay.

Where’s your traction?!

[Slide 10] This is the closest the company has to a traction slide, but all I see are vanity metrics.
Image Credits: MegaMod

MegaMod boasts having 2,500+ creators who have churned out an impressive 65,000+ games. On the surface, these numbers seem promising, but on second glance, they feel deliberately opaque, as if the company is trying to distract us with volume rather than substance. If the average creator has made 26 games (wow!), we need to ask some critical questions. Who is playing these games? Are they any good?

A large number of creations doesn’t mean much if the games aren’t engaging players or generating revenue. Without knowing the quality and popularity of these games, it’s hard to assess the actual impact MegaMod is having in the gaming community. I guess the best comparison I can come up with is this: The average three-year-old is probably making 26 paintings per quarter. But their revenue is going to be incompatible with a venture-scale business.

The next slide projects an ambitious $170 million in ARR by 2028, which is great, but there’s a glaring omission: current revenue numbers. What’s the average revenue per player right now? How is MegaMod generating income now, and why are those details absent? It’s easy to make lofty projections, but investors need to see a track record of growth and current financial health to believe in such an aggressive forecast. Without these key metrics, the projection feels more like wishful thinking than a realistic business plan.

Another red flag is the source of these users. The Use of Funds slide (slide 13) claims “viral expansion and product-led growth” as the company’s growth strategy, but that’s about as vague as it gets. What does that mean? Where are the users currently coming from? How is MegaMod driving traffic and engagement? Terms like “viral expansion” sound great in theory but require concrete strategies and evidence of past success to back them up. Truly viral companies are excessively rare. This lack of clarity is frustrating and does little to inspire confidence in the company’s ability to scale effectively.

Overall, the traction slide lacks real business metrics, raising serious concerns about the founders’ understanding of their business. If I were a board member, I’d be grilling them hard on what metrics they track, why they think those are important, and what specific actions they take to move those metrics. Without clear, actionable data, it’s difficult to gauge the true health and potential of the company. Investors need transparency and precision, not smoke and mirrors.

Could the team be any more vague?

I know, I know. I whine about the team slide in almost every one of these pitch deck teardowns. And — this is a promise, not a threat — I’ll keep doing it until people start making better team slides.

The team slide for MegaMod presents a group of individuals with promising descriptions, but the details are frustratingly vague:

[Slide 12] I don’t really know what’s going on here. I get the impression that the experience is there, but this team slide raises more questions than it answers.
Image Credits: MegaMod

This slide is your golden opportunity to name-drop the blockbuster games you’ve worked on, the startups you’ve founded, or the hyper-growth successes you’ve spearheaded. Instead, MegaMod offers murky statements that feel more like placeholders than concrete achievements. Specific company names, numbers (revenues and results) and facts are critical here. Without this, the descriptions come across as hollow and unconvincing.

  • “Experience of building a $20m sales business.” Great! Which one?
  • “Revenue up to $8 billion?” Holy cow, that’s impressive. But for which business?
  • “Experience of building a business for >80m users.” Yes! I want to invest in that! Show me the receipts!
  • “Launched 100+ mobile games.” Name one! Maybe two!
  • “Experience with 150M combined audience.” Cool. Which audiences? Who are they?

The vague claims almost feel like they’re trying to hide something, like team members have signed NDAs with their previous employers and are skirting around the details. This kind of opacity is a huge red flag and suggests one of three things: a lack of significant accomplishments, a deliberate attempt to obfuscate the truth, or just a failure to figure out what investors need to know to make an investment.

The only logical conclusion is that this team must be such epic rockstars that I’ll look like a total buffoon for not recognizing them. But seriously, come on. If these vague boasts were true, turning this slide into an absolute slam dunk would have been a piece of cake.

The full pitch deck


If you want your own pitch deck teardown featured on TechCrunch, here’s more information. Also, check out all our Pitch Deck Teardowns all collected in one handy place for you!

More TechCrunch

A powerful new video-generating AI model became widely available today — but there’s a catch: The model appears to be censoring topics deemed too politically sensitive by the government in…

A new Chinese video-generating model appears to be censoring politically sensitive topics

Our growth as a civilization is tightly coupled to our ability to sufficiently generate ever-increasing amounts of electricity. Could the same be true in space?  Star Catcher Industries, a startup…

Star Catcher wants to build a space power grid to supercharge orbital industry

For frontier AI models, when it rains, it pours. Mistral released a fresh new flagship model on Wednesday, Large 2, which it claims to be on par with the latest…

Mistral’s Large 2 is its answer to Meta and OpenAI’s latest models

Researchers at MIT CSAIL this week are showcasing a new method for training home robots in simulation.

Researchers are training home robots in simulations based on iPhone scans

Apple announced on Wednesday that Apple Maps is now available on the web via a public beta, which means you can now access the service directly from your browser. The…

Apple Maps launches on the web to challenge Google Maps

AltStore, an alternative app store, has launched its first batch of third-party iOS apps in the European Union. The rollout comes a few months after the company launched an updated…

Alternative app store AltStore PAL adds third-party iOS apps in wake of EU Apple ruling

Microsoft this afternoon previewed its answer to Google’s AI-powered search experiences: Bing generative search. Available for only a “small percentage” of users at the moment, Bing generative search, underpinned by…

Bing previews its answer to Google’s AI Overviews

Hiya, folks, welcome to TechCrunch’s regular AI newsletter. Last Sunday, President Joe Biden announced that he no longer plans to seek reelection, instead offering his “full endorsement” of VP Kamala…

This Week in AI: How Kamala Harris might regulate AI

But the fate of many generative AI businesses — even the best-funded ones — looks murky.

VCs are still pouring billions into generative AI startups

Thousands of stories have been written about former NFL quarterback and civil rights activist Colin Kaepernick. If anyone knows a thing or two about losing control of your own narrative,…

Colin Kaepernick lost control of his story. Now he wants to help creators own theirs

Several people who received the CrowdStrike offer found that the gift card didn’t work, while others got an error saying the voucher had been canceled.

CrowdStrike offers a $10 apology gift card to say sorry for outage

TikTok Lite, a low-bandwidth version of the video platform popular across Africa, Asia and Latin America, is exposing users to harmful content because of its lack of safety features compared…

TikTok Lite exposes users to harmful content, say Mozilla researchers

If the models continue eating each other’s data, perhaps without even knowing it, they’ll progressively get weirder and dumber until they collapse.

‘Model collapse’: Scientists warn against letting AI eat its own tail

Astranis has fully funded its next-generation satellite program, called Omega, after closing its $200 million Series D round, the company said Wednesday.  “This next satellite is really the milestone into…

Astranis is set to build Omega constellation after $200M Series D

Reworkd’s founders went viral on GitHub last year with AgentGPT, a free tool to build AI agents that acquired more than 100,000 daily users in a week. This earned them…

After AgentGPT’s success, Reworkd pivots to web-scraping AI agents

We’re so excited to announce that we’ve added a dedicated AI Stage presented by Google Cloud to TechCrunch Disrupt 2024. It joins Fintech, SaaS and Space as the other industry-focused…

Announcing the agenda for the AI Stage at TechCrunch Disrupt 2024

The firm has numerous legs to it, ranging from a venture studio to standard funds, where it does everything from co-founding companies to deploying capital.

CityRock launches second fund to back founders from diverse backgrounds

Since launching xAI last year, Elon Musk has been using X as a sandbox to test some of the Grok model’s AI capabilities. Beyond the basic chatbot, X uses the…

X launches underwhelming Grok-powered ‘More About This Account’ feature

Lakera, a Swiss startup that’s building technology to protect generative AI applications from malicious prompts and other threats, has raised $20 million in a Series A round led by European…

Lakera, which protects enterprises from LLM vulnerabilities, raises $20M

Alongside a slew of announcements for Play — such as AI-powered app comparisons and a feature that bundles similar apps — Google has introduced new “Curated Spaces,” hubs dedicated to…

Google Play gets ‘Comics’ feature for manga readers in Japan

Farmers have got to do something about pests. But nobody really likes the idea of using more chemical pesticides. Thomas Laurent’s company, Micropep, thinks the answer might already be in…

Micropep taps tiny proteins to make pesticides safer

Play Store is getting AI-powered app comparisons, automatically organized categories for similar apps, dedicated hubs for content, data personalization controls, support for playing multiple mobile games on PCs, and more…

Google adds AI-powered comparisons, collections and more data controls to Play Store

Vanta, a trust management platform that helps businesses automate much of their security and compliance processes, today announced that it has raised a $150 million Series C funding round led…

Vanta raises $150M Series C, now valued at $2.45B

The Overture Maps Foundation is today releasing data sets for 2.3B building “footprints” globally, 54M notable places of interest, a visual overlay of “boundaries,” and land and water features such…

Backed by Microsoft, AWS and Meta, the Overture Maps Foundation launches its first open map datasets

The startup is not disclosing its valuation, but sources close to the company say the figure is just under $400 million post-money.

Dazz snaps up $50M for AI-based, automated cloud security remediation

The outcome of the Spanish authority’s probe could take up to two years to complete, and leave Apple on the hook for fines in the billions.

Apple’s App Store hit with antitrust probe in Spain

Proton’s first cryptocurrency product is a wallet called Proton Wallet that’s designed to make it easier to get started with bitcoin.

Proton releases a self-custody bitcoin wallet

Dental care is a necessity, yet many patients lack confidence in their dentists’ ability to provide accurate diagnoses and appropriate treatments. Some dentists overtreat patients, leading to unnecessary expenses, while…

Pearl raises $58M to help dentists make better diagnoses using AI 

Exoticca’s platform connects flights, hotels, meals, transfers, transportation and more, plus the local companies at the destinations.

Spanish startup Exoticca raises a €60M Series D for its tour packages platform

Content creators are busy people. Most spend more than 20 hours a week creating new content for their respective corners of the web. That doesn’t leave much time for audience…

Mark Zuckerberg imagines content creators making AI clones of themselves