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Systematic Review on End-Users’ Perception of Facilitators and Barriers in Accessing Tele-Rehabilitation Services
Psychiatric rehabilitation is a therapeutic approach that encourages people with mental illness and intellectual disabilities to develop their...
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Feasibility and Efficacy of a Virtual Reality Social Prediction Training in Children and Young Adults with Congenital Cerebellar Malformations
This study tested the feasibility and efficacy of a Virtual Reality (VR) social prediction training (VR-Spirit) specifically designed for patients...
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Advances in the use of virtual reality to treat mental health conditions
Virtual reality (VR) has emerged as a promising tool in the field of mental health. Central to this technology are immersive environments, which...
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Lightness constancy in reality, in virtual reality, and on flat-panel displays
Virtual reality (VR) displays are being used in an increasingly wide range of applications. However, previous work shows that viewers often perceive...
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Rehabilitation and Recovery-Oriented Mental Health Services in the Northern Part of India: Initiatives and Way Forward
Many people with mental health problems progress towards psychosocial disabilities and are subject to violations of their human rights in terms of...
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The addition of a spatial auditory cue improves spatial updating in a virtual reality navigation task
Auditory cues are integrated with vision and body-based self-motion cues for motion perception, balance, and gait, though limited research has...
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Cardiac Rehabilitation Barriers Scale (CRBS)
Cardiac rehabilitation (CR) is an outpatient model of comprehensive secondary preventive care proven to reduce mortality and morbidity in the many... -
The effect of psychological first-aid virtual education on the communication skills of nurses in disasters: a randomized controlled trial
BackgroundDisasters have affected the physical and mental health of people around the world. Since nurses are frontlines in disasters, it seems...
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Executive Functions: Rehabilitation and Promotion in Childhood
The focus of the chapter is on executive functions and strategies, programs, and approaches to stimulate them, both from a remedial and promotive... -
Delivering Virtual Care to Patients with Cognitive Impairment within the Veterans Health Administration: Multi-level Barriers and Solutions
Older patients with cognitive impairment, including dementia, may benefit from virtual care that increases access to geriatric specialties. Here, we...
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Dynamic virtual faces demonstrate deterioration in the recognition of facial emotion in bipolar disorder patients
Bipolar disorder (BD) impacts around 1–2.4% of the world’s citizens, causing significant declines in life quality and psychosocial functioning for...
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Virtual Reality Relaxation for Mental Health Service Users with Complex Care Needs: a Pilot Study in Residential Care Homes and Supported Accommodation
Virtual reality (VR) relaxation is a promising, novel intervention for service users with a range of mental health conditions and has potential...
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Play and Game: Outlining Playful Practices in the Scenarios of Stimulation and Rehabilitation of Executive Functions
The chapter addresses the increasing use of the digital universe, including apps, gamified environments, and games, and its role in... -
Psychiatric Rehabilitation During COVID-19 Pandemic: Richmond Fellowship Society (I), Bangalore Branch Experience
Richmond Fellowship Society (India) [RFS(I)] is a "Not for Profit" Non-Governmental Organization working for the psychosocial rehabilitation of...
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Virtual Training of Medical Students to Promote the Comfort and Cooperation of Patients with Neurodevelopmental Disabilities
Patients with neurodevelopmental disabilities generally have less access to necessary medical care compared to those without disabilities. Barriers...
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Settling the Score: Virtual Reality as a Tool to Enhance Trauma-Focused Therapy for PTSD
Virtual Reality (VR) is an emerging technology that is reshaping healthcare research and practice methodology across a growing range of clinical... -
A Qualitative Study of Virtual Reality and Mindfulness for Substance Use Disorders
Substance use disorders (SUDs) are common and create a significant burden in the USA. The practice of mindfulness involves training one’s attention...
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A methodological framework to assess the accuracy of virtual reality hand-tracking systems: A case study with the Meta Quest 2
Optical markerless hand-tracking systems incorporated into virtual reality (VR) headsets are transforming the ability to assess fine motor skills in...
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Is Virtual Cognitive Stimulation Therapy the Future for People with Dementia? An Audit of UK NHS Memory Clinics During the COVID-19 Pandemic
Access to psychosocial interventions for people with dementia, such as Cognitive Stimulation Therapy (CST), has been restricted during the COVID-19...
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Virtual Reality Breathing Interventions for Mental Health: A Systematic Review and Meta-Analysis of Randomized Controlled Trials
Breathing exercises have been shown to reduce mental health problems among clinical and non-clinical populations. Although virtual reality (VR)...