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Suicidal Ideation and Sensation Seeking Predict Suicidal Completion in Virtual Reality: Considerations for the Future Use of Virtual Reality for the Study of Suicidality
The study of suicide is complex and often relies on proxy measures of suicidal thoughts and behaviors, which have significant limitations. Virtual...
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Brief Report: Virtual Reality to Raise Awareness About Autism
PurposeThe purpose of the study was to develop and test a virtual reality application designed to put the participants “in the shoes” of an autistic...
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Lightness constancy in reality, in virtual reality, and on flat-panel displays
Virtual reality (VR) displays are being used in an increasingly wide range of applications. However, previous work shows that viewers often perceive...
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Virtual Reality-Based Attention Test Review: The Nesplora Aula
The Nesplora Aula is a virtual reality-based continuous performance test that measures attentional processes in children from 6 to 16 years of age....
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Validating virtual reality for time perception research: Virtual reality changes expectations about the duration of physical processes, but not the sense of time
Immersive virtual reality (VR) provides a versatile method for investigating human time perception, because it allows the manipulation and control of...
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Advances in the use of virtual reality to treat mental health conditions
Virtual reality (VR) has emerged as a promising tool in the field of mental health. Central to this technology are immersive environments, which...
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Using immersive virtual reality in testing empathy type for adolescents
Empathy is an important aspect of human interaction that helps individuals form meaningful relationships and connect with others. Although levels of...
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Combining EEG and eye-tracking in virtual reality: Obtaining fixation-onset event-related potentials and event-related spectral perturbations
Extensive research conducted in controlled laboratory settings has prompted an inquiry into how results can be generalized to real-world situations...
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The effects of emotion on retrospective duration memory using virtual reality
Our memories for temporal duration may be colored by the emotions we experience during an event. While emotion generally enhances some aspects of...
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Enhancing destination image through virtual reality technology: the role of tourists’ immersive experience
This study investigates the relationship between the immersive VR experience, destination cognitive image, destination affective image, and tourists’...
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Measuring transformative virtual reality experiences in children’s drawings
Transformative experiences in an individual’s life have a lasting impact on identity, belief system, and values. At the core of these experiences is...
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Does Virtual Reality Training Increase Mindfulness in Aboriginal Out-of-Home Care Children?
ObjectivesThis study aimed to address the negative impacts of adverse childhood experiences (ACEs) on Aboriginal children and young people in...
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Innovative Frontiers: Harnessing Virtual Reality for Burnout Prevention in Highly Sensitive Individuals
This commentary paper reviews the intersection between digital mental health (DMH) and the distinctive needs of Highly Sensitive Persons (HSP), with...
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Immersive Virtual Reality Exposures for the Treatment of Childhood Anxiety
Exposure-based cognitive behavior therapy (CBT) has demonstrated efficacy and is recommended as a front-line treatment for childhood anxiety....
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Effectiveness of Mindfulness-Based Virtual Reality Training on Stress, Anxiety, and Depression among Chinese University Students
ObjectivesTo examine the effects of mindfulness-based Virtual Reality (VR) and relaxing music VR on relieving anxiety, stress, and depression in...
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A virtual reality paradigm with dynamic scene stimuli for use in memory research
Episodic memory may essentially be memory for one’s place within a temporally unfolding scene from a first-person perspective. Given this,...
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The Suite for the Assessment of Low-Level cues on Orientation (SALLO): The psychophysics of spatial orientation in virtual reality
Spatial orientation is a complex ability that emerges from the interaction of several systems in a way that is still unclear. One of the reasons...
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Working memory capacity for biological motion: a virtual reality examination
Biological motion (BM), the movements of animate entities, contains rich social information and has been extensively explored in visual science....
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Virtual Reality Relaxation for Stress in Young Adults: A Remotely Delivered Pilot Study in Participants’ Homes
High stress levels experienced by young adults were exacerbated by COVID-19 and traditional stress management techniques can be challenging. Virtual...
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Virtual Reality Treatments
Throughout their career, first responders are exposed to more traumatic events than most people will ever see in their lifetime. As our understanding...