Critical Game Studies and Its Afterlives: Why Game Studies Needs Software Studies and Computer History
In this field review, Whitney Pow examines the past and present of game studies and argues that the fields of critical game studies and queer game studies cannot be studied in isolation from the preexisting and ongoing work of Black women, Indigenous people, people of color and queer and trans people in the fields of transgender studies, computer history, software studies, critical surveillance studies, science and technology studies (STS), critical studies of artificial intelligence (AI), and critical code studies.