We've published new Creator Interview for Moeka Oshiyama, Project Manager and Producer on Tales of Arise – Beyond the Dawn! Episode of Moeka Oshiyama: https://lnkd.in/gzAepMp9 Check back regularly for new creator interviews on the Bandai Namco Studios website! #BandaiNamcoStudios #TalesofArise #GameDeveloper #GameProducer #ProjectManager
Bandai Namco Studios Inc.
コンピューターゲーム
江東区永代2-37-25、東京都27,472人のフォロワー
Bandai Namco Studios Inc.(東京本社)の公式Linkedinページです。
概要
バンダイナムコスタジオは、エンターテイメントコンテンツの開発スタジオです。バンダイナムコグループ内で最も大きな規模の開発スタジオとして、ビデオゲームを主としたネットワークコンテンツの開発を行っております。 めまぐるしく変化していく環境の中で、驚きと感動をもった面白い遊びをどんどん創り、世界中の人々を笑顔にしていく。そのためにバンダイナムコスタジオでは世界中のクリエイターが日々活躍しています。 自分の枠にとらわれず、面白いものを作りたい!という情熱を持った人は是非私たちと一緒に働きましょう! ■事業内容 ・家庭用ゲームソフト 様々なプラットホームの特性にあわせてソフトを展開 ・モバイル・PCコンテンツ スマートフォン・SNS市場に対応したコンテンツを展開 【開発タイトル】 ・『鉄拳』シリーズ ・『テイルズ オブ』シリーズ ・『アイドルマスター』シリーズ ・『ACE COMBAT』シリーズ ・SCARLET NEXUS ■海外スタジオ Bandai Namco Studios Singapore Pte Ltd. https://www.linkedin.com/company/namco-bandai-studios-singapore-pte-ltd BANDAI NAMCO Studios is a development studio for entertainment content. As the largest development studio within the BANDAI NAMCO Group, we develop networked content, mainly video games. In a rapidly changing environment, we are creating more and more interesting games that surprise and move people and bring smiles to the faces of people around the world. To this end, creators from all over the world are playing an active role every day at BANDAI NAMCO Studios. If you have a passion for creating interesting things, without being restricted by your own boundaries, we would love to hear from you! If you are someone who has a passion for creating interesting things without being limited by your own boundaries, we would love to work with you! ■Business Description ・Home video game software Developing software in accordance with the characteristics of various platforms ・Mobile and PC content Develop content for the smartphone and SNS markets 【Titles under development】 "Tekken" series "Tales of" series The "THE iDOLM@STER" series ACE COMBAT" series SCARLET NEXUS ■Overseas Studios Bandai Namco Studios Singapore Pte Ltd.
- ウェブサイト
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https://www.bandainamcostudios.com
Bandai Namco Studios Inc. の外部リンク
- 業種
- コンピューターゲーム
- 会社規模
- 社員 1,001 - 5,000名
- 本社
- 江東区永代2-37-25、東京都
- 種類
- 非上場企業
- 創立
- 2012
- 専門分野
- commercial game machines、Game Development
場所
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プライマリ
江東区永代2-37-25、東京都、1350034、JP
Bandai Namco Studios Inc. の社員
アップデート
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We've published new developer interviews on the Bandai Namco Studios website! The teams for each title in our new hire training project GEMini 2022: #HOOK&KAIJU , #ENDRAYS , #EXCYCLE , and #ShigeruPlanet , as well as from GEMini 2023: #BOOMEROAD , #NOTTOLOT , and #DoronkoWanko , take a look back on their development journey and share some memorable moments with us. ▽The Making of Games from GEMini 2022 Part One : HOOK & KAIJU and ENDRAYS https://lnkd.in/g9EpemBp ▽The Making of Games from GEMini 2022 Part Two : EXCYCLE and Shigeru Planet https://lnkd.in/gyG_9zA5 ▽The Making of Games from GEMini 2023: BOOMEROAD, NOTTOLOT, and DORONKO WANKO https://lnkd.in/gFN7fxB7 We will be publishing more developer interviews going forward, so please check out the website as well! #BandaiNamcoStudios #GameDeveloper
The Making of Games from GEMini 2022 Part One : HOOK & KAIJU and ENDRAYS | Bandai Namco Studios Inc.
bandainamcostudios.com
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Have you read the Creator Interviews on the Bandai Namco Studios website? It's where we've interviewed company creators from a wide range of disciplines. We recently added interviews for the #AceCombat series' Narrative Director, Kosuke Itomi, as well as #ScarletNexus ' Game Producer and Director, Kenji Anabuki! Episode 11 Kosuke Itomi: https://lnkd.in/gABxeF6Q Episode 12 Kenji Anabuki: https://lnkd.in/gi7avb_E Check back regularly for new creator interviews! #BandaiNamcoStudios #GameDeveloper #GameDirector #GameProducer
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#バンダイナムコスタジオ 公式YouTubeチャンネル動画公開のお知らせ 📢 #鉄拳8 #BlueProtocol などのタイトルに携わるサウンドクリエイター2名が出演する動画、 『ゲームミュージック創造論:俺たちの流儀』を 公式YouTubeチャンネルで公開いたしました ❗ https://lnkd.in/dB_4tg4j 今回は各タイトルで2人が担当するサウンドに焦点を当て、 バトルステージやキャラクターエピソードの楽曲制作の裏側、 ディレクションの考え方、 演出技法「インタラクティブミュージック」になどについてトークしました。 サウンド制作に興味のある皆さまへは、初級編のわかりやすい解説も必見です。 みなさま、是非ご覧ください ✨
ゲームミュージック創造論:俺たちの流儀(Bandai Namco Studios Creators' Night)
https://www.youtube.com/
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Julien Merceron, our CTO at Bandai Namco Studios, will be a panelist in multiple sessions throughout the event! Check his post for more details!
Game Developers Conference is in 1 week from now! Machine Learning, Advanced Graphics, Production are 3 of the many topics that will keep me busy in the two first days of GDC, find my Monday-Tuesday schedule here: https://lnkd.in/g4CAaCmz Join me at these sessions, and let's have a talk afterwards !! With my friends Dave Ranyard (Production Workshop), Olivier Pomarez (my co-chair on the Machine Learning Summit) and Jeremy O. (my co-chair on the Advanced Graphics Summit), we are looking forward to see all of you at #GDC2024 !
Game Developers Conference (GDC) - The Game Industry's Premier Professional Event
gdconf.com
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✨第2回 #GYAARCon プラチナ賞 発表✨ 第2回GYAAR Studioインディーゲームコンテストの 3日間にわたる結果発表も、本日が最終日となります。 応募総数236作品の中から、 栄えあるプラチナ賞に選ばれたのは以下の作品です ✨BANDIT KNIGHT (Ameo / Game Float)✨ ご受賞、おめでとうございます!!🎊 ゲーム概要や審査のコメントはこちらのページから見れるので、 是非ご覧ください👀 https://lnkd.in/g5K8tHYJ
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✨ Second #GYAARCon Platinum Award ✨ It's the last day of result announcements! From a total of 236 entries, the Platinum Award goes to... (drumroll) ✨BANDIT KNIGHT (Ameo / Game Float) ✨ Congratulations! 🎊 Lean more about the game and hear what the judges thought about it here. 👀 https://lnkd.in/g5K8tHYJ
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Bandai Namco Studios Inc. さんが再投稿しました
GDC2024, in just 3 weeks from now! The Machine Learning Summit too, since it is starting on the first day of GDC, the Monday 18th of March at 9:30am! Olivier Pomarez and I - the Machine Learning Summit advisors - are delighted to welcome you to this 2-days event at GDC2024! The fantastic Olivier will welcome our Community of Machine Learning developers on Monday morning, and I will do so on the Tuesday morning at 9;30am, right before 陶建容 Jianrong Tao from NetEase will introduce to you the great work they did on AI bots for "Streetball Allstar", very inspirational! In my Tuesday morning short presentation, we'll take a look at the Machine Learning content variety that GDC2024 will offer, we'll touch base on key events that happened since GDC2023 in the world of ML (...almost every week I have to update my presentation slides because so many things are still happening as we speak, and the next 3 weeks will be no different I know! :-)), talk about the trends, and most importantly welcome our Machine Learning Development Community for a long second day of amazing content ! Looking forward to see you all on Tuesday 19th of March 9:30am at this session: https://lnkd.in/gMTkWE3a
Schedule | GDC 2024 | Machine Learning Summit: Training Human-like and High-performance Basketball AI Bot for 'Streetball Allstar' (with introduction from Summit Advisor Julien Merceron)
schedule.gdconf.com
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[Award-winning title released!] One of the award-winning titles from GYYARCon will be releasing as the first launching game ever! "Parry Nightmare" developed by KAKUKAKU GAMES will be releasing on Fri., 1 March. Check the information of today here; https://lnkd.in/g8dUZM_n Check here for the articles telling you about the back side story of "#Parry Nightmare" and KAKUKAKU GAMES. - Part 1 https://lnkd.in/gag7hQuV - Part 2 https://lnkd.in/gSwchuuu
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\キャリア採用オンライン説明会&トーク会を開催/ 【開催日時】1月30日(火)19時~20時 会社説明に加えて、キャリア入社した現場社員が登壇し開発のリアルな声をお届け予定です✨ ▼イベント詳細、申込はこちら https://lnkd.in/gdsm4iVH チャットで質問可能 👍🏻 途中入室・退室 🆗 お気軽にご参加ください ❗ #中途採用 #バンダイナムコスタジオ #ゲーム業界 #転職活動
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