We are saddened to hear about the continuous layoffs in the games industry. If you've been affected and are looking for a new challenge, we're hiring across all teams: design, animation, production, tech, and more, on both Project 007 and Project Fantasy. We offer a hybrid work setup and competitive relocation packages for moves to either of our 5 studios. Find our open roles here: http://ioi.dk/careers
IO Interactive
Computerspil
Copenhagen, Capital Region of Denmark 44.289 følgere
IOI is an independent games developer and publisher based in Copenhagen, Malmö, Barcelona, Istanbul and Brighton.
Om os
IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine. We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design. The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs. We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring. IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.
- Websted
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http://www.ioi.dk
Eksternt link til IO Interactive
- Branche
- Computerspil
- Virksomhedsstørrelse
- 201-500 medarbejdere
- Hovedkvarter
- Copenhagen, Capital Region of Denmark
- Type
- Privat
- Grundlagt
- 1998
- Specialer
- Games, Software Development, Video Games, Computer Games og Entertainment
Beliggenheder
Medarbejdere hos IO Interactive
Opdateringer
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We’re thrilled to share that our reveal trailer for #HITMAN Elusive Target "The Disruptor" feat. Conor Mcgregor surpassed 10M views in just one week. This milestone is all thanks to our dedicated team and the continuous support from our community. We couldn’t be more grateful.
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Meet our team at Develop:Brighton July 10-11th to explore the opportunities at IO Interactive. Find us at stand D16 or look out for Marina, Gizem, and Lucas. We're eager to connect with you!
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Big thanks to everyone who joined us for the sunny IOI Malmö Audio Meetup! It was an absolute pleasure hosting you! Dominic Vega opened the doors to our new top-class audio studios, and Ciaran Devlin-Rushe and Gabriel Johannesson shared insights into how we create detailed audio environments in Glacier!
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What a night! Our 5-year anniversary party during Nordic Game was a blast, and we couldn't have done it without the fantastic game community in Malmö. Watch our video for insightful interviews with game industry leaders who attended the party, all talking about the value of shared growth in the industry. Reflecting on this milestone, we're grateful for the support that has propelled us forward over the past five years. Here's to many more years of collaboration, innovation, and shared growth. Thank you for being a part of our journey. Learn more about IOI Malmö's 5-year anniversary: https://bit.ly/4dXffnF
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Meet Beatrice Harty, Lead Character Artist on the 007 Project at IOI Malmö since 2022. She talks about what the best thing about Malmö is, and tells us about her favorite event at Malmö IOI. Learn more about IOI Malmö's 5th anniversary: https://brnw.ch/21wKOnx
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Meet Olivia van den Born, Senior Level Designer on Project 007, and at IOI Malmö since 2019. She shares her opinion on why people should join IOI Malmö, and gives some useful advice for new starters! Learn more about IOI Malmö's 5th anniversary: https://bit.ly/3xi0M59
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Today is the International Day of DDX3X Syndrome! In collaboration with ASOCIACIÓN DDX3X ESPAÑA, we opened our IOI Barcelona Studio on Sunday to celebrate their annual gathering. It was a wonderful day, bringing together families, parents, DDX3X children, and their siblings. The event was a great success, featuring a variety of activities. A workshop, led by a renowned family therapist was offered to parents, about how to look after yourself as carers, giving them plenty of self-care tips and advice. Meanwhile, all the children enjoyed themselves on the patio dancing with soap bubbles, playing table football, basketball, having their faces painted and playing videogames! Learn more about Asociación DDX3X España and their work: bit.ly/3xcHNci
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After the continuing success of our previous events, the fourth edition of the IOI Barcelona Knowledge Bar was a huge success! IOI Designers Andre Garcia and Antoine Cabrol, and, our special guest Matthew Clarke, Game Director from Smilegate shared their expertise on crucial game design rules, creating a sense of speed in 3D games, and communicating gameplay intentions. The evening was filled with insightful talks, networking, and, of course, drinks and pizza! Thank you to everyone who participated and made this event unforgettable. See you at the next Knowledge Bar! 🌴
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Meet Garima Chauhan, a Character Artist who joined IOI Malmö in 2021. Listen to her give advice to newcomers at IOI and talk about the communities at the studio. #lifeatIOI