GameRebellion

GameRebellion

Marketing Services

Montreal, QC 701 followers

A place where rebels, game developers and advertisers team up to crack the code on how to promote games.

About us

Game Marketing Made Easy Marketing de Jeu Simplifié

Website
https://gamerebellion.com
Industry
Marketing Services
Company size
11-50 employees
Headquarters
Montreal, QC
Type
Public Company
Founded
2023
Specialties
Gaming Industry, marketing, Gaming marketing, Social Media, SEA, and SEO

Locations

Employees at GameRebellion

Updates

  • GameRebellion reposted this

    View profile for Manon Salaché 🔜 Gamescom, graphic

    Marketing Coordinator & BizDev @GameRebellion 🌸 Passionate Video Game Marketing Strategist

    I recently came across a very interesting article by GamesIndustry.Biz (link at the end) about PlayStation industry veterans Shuhei Yoshida and Greg Rice's recent talk at Develop Brighton, in which they discussed « the secrets behind what makes a great game ». Their talk revolved around the idea that excellence in game development now demands to go beyond just mastering art style and gameplay mechanics, but also grasping emotional engagement 🤗 Greg Rice evoked the dangers of simply chasing trends and not staying ahead of the market curve: "A lot of people in this industry are chasing fads and ideas that have shown success, and when you're doing that oftentimes you're already behind." This issue could be tackled by conducting thorough market research and communicating with the public early on. Both speakers emphasized that knowing your audience and actively seeking their feedback during and after development is not just beneficial—it's essential. For Yoshida, it all starts with having a clear vision of your game; he specifically talked about what he learned from working with Fumito Ueda (the director and lead designer of Shadow of the Colossus, one of my favourite games ever). He mentioned the importance of adequately conveying a "clear vision" of the game within your team and to your public for a smooth development process and knowing where you are going, thus allowing a seamless iterative process and optimizing the communication with your potential player base. At GameRebellion, we've seen firsthand how having a clear vision helps you figure out your audience early enough, and how continuously engaging with potential players can dramatically shape a game's success. Yoshida emphasized the critical importance of starting the marketing process early on: "A lot of indies are self-publishing so they need to handle their marketing beats, their promotion, but they're leaving that till late in the game" One of his main points is the lack of playtesting and iterating based on feedback from players who are not directly involved in the project "During any game's development, you should be showing your game to your friends and family, bringing your game to events, and watching people play—people who don't understand the game as you do" he shared. For him, this process is fundamental in refining a game and ensuring it resonates with its potential audience. 💡 By incorporating player feedback through playtests and maintaining a clear vision for your game, you can create games that are technically spot-on and connected to your public. Don't wait until the final stages to involve your potential players. Start early, iterate, and let your players help guide your development journey! Link to the article: https://lnkd.in/ejTkaHi6 👉 Let me know what you think about it! #GameDevelopment #Playtesting #Gaming #IndieDev #GameMarketing #GameIndustry

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  • GameRebellion reposted this

    View profile for Manon Salaché 🔜 Gamescom, graphic

    Marketing Coordinator & BizDev @GameRebellion 🌸 Passionate Video Game Marketing Strategist

    🌟 Attention Game Publishers! We’re developing a kick-ass marketing product with GameRebellion, designed to revolutionize the game industry marketing, and I’m currently looking to meet with game publishers to get insights and ensure we’re hitting the mark ✨ ➡ If you or someone in your network is interested in helping and ready to share their expertise, please contact me or tag them in the comments. Your feedback could make a huge difference. Thank you for your support! #GameDev #GameMarketing #GamePublishing

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  • GameRebellion reposted this

    View profile for Manon Salaché 🔜 Gamescom, graphic

    Marketing Coordinator & BizDev @GameRebellion 🌸 Passionate Video Game Marketing Strategist

    “Studios budget to develop their games, not to sell them.” This insightful comment from my industry friend and experienced biz dev professional, Michael Futter, during our call yesterday made me question a lot of things. I asked Michael why so many studios expressed high interest in the game market analysis we developed at GameRebellion, but hesitated to integrate it into their initial development process. While we are aware of the funding applications and issues, I’m specifically referring to those who have already secured funding for development. Many consider marketing to be a secondary funding step, but market research should be part of the early development finances. Michael provided invaluable insights into why game studios often overlook market research in their early development stages, explaining that it was all a matter of budgeting priorities. Developers focus on creating their games, believing that selling will naturally follow, despite the fact that understanding the market early on significantly boosts their chances of achieving their sales goals. As game marketers, we understand the critical impact of early market knowledge. We can clearly see the difference in the success of studios that prioritize market analysis from the start versus those that do not. However, I’m curious about the studios’ perspective. What drives their decision to forgo early market analysis despite its proven benefits? ➡ I’d love to hear from game developers about their experiences and thought processes. What challenges or considerations influence this choice? #gamemarketing #indiegames #gamedev #gamingcommunity

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  • GameRebellion reposted this

    View profile for Alain Carpentier 🔜 Gamescom, graphic

    Cracking the code of Game Marketing

    This past Saturday, I went to Comiccon with Manon (GameRebellion) to explore Loto Quebec’s Indie Game Zone! Visiting the indie game zone was a highlight for me, and I want to emphasize the importance of encouraging our local indie studios, especially for those of us in the industry. If you enjoy their game concepts, I invite you to follow these talented developers, play or add their games to your wishlist if available. Take a moment in your day – it might make a huge difference! 🙂 Had some great conversations with the talented teams from equinox games, Astrolabe Interactive, Folklore Games, and Vitam Aeternam studio (Thomas Crozet). The creativity and passion on display were truly inspiring, and it was a fantastic showcase of the vibrant and innovative spirit within Quebec’s video game industry. Here's the list of the studios present at the show: AlwaysGeeky Games Astrolabe Interactive Blindspot Games equinox games Folklore Games Foolbox Studio Goose Byte Hannagie Productions Inc. Shishi Studios ManaVoid Entertainment Misstic Studio Queensguard Games RageCure Games Recombobulator Games Studio RuniQ Artifice Studio Cut to Bits Studio Paralives Studio Triple Boris inc. Two Tiny Dice Unreliable Narrators Vidvad Games Vitam Aeternam Studio It’s always a pleasure to see our industry thriving, and my team at GameRebellion and I are honoured to contribute to its development. ⭐ #Comiccon #IndieGames #GameDev #QuebecGames #GamingCommunity #GameMarketing #mtlcomiccon

  • GameRebellion reposted this

    View profile for Manon Salaché 🔜 Gamescom, graphic

    Marketing Coordinator & BizDev @GameRebellion 🌸 Passionate Video Game Marketing Strategist

    I went to Montreal Comiccon for the first time last Saturday with Alain Carpentier, and had a blast at Loto-Québec’s indie game zone! 🎮 I got to see industry friends ( 💌 Alison, Eleanor, Elisabeth, and Frederic) and met some amazing new people (hello Simon, Arkapaul G. and Lélio) 👋 Here are a few games that caught my eye: 🧟♂️ The very scary PsychoFear by equinox games (thanks again for the great talk!) 🦌 Super excited about Venture to the Vile by Cut to Bits 🌹 Shards Between Us by Queensguard which looks absolutely STUNNING ✨ 🏡 The super poetic Spiral by Folklore Games which made me emotional 😢 🌳 Aloft by Astrolabe Interactive that was lots of fun (very excited for the multiplayer mode!) ⚜ Avant-Garde by Vitam Aeternam Studio for a good historical strategy game ⚔ Last but not least, The Hexadome by Blindspot Games whose game is as amazing as the team! Unfortunately, I didn't have enough time to see all the games, but next time I will definitely pass by Goose Byte, Paralives Studio and Studio RuniQ's booths! 👏 👏 👏 to all the talented developers and the exceptional quality of video game production in Quebec, and forever grateful to contribute to its development with GameRebellion ✨ (Also definitely used the opportunity to buy the craziest D&D dice sets in the vendor section) #IndieGames #QuebecGames #GameDev #Networking #GamingCommunity #GameMarketing

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  • GameRebellion reposted this

    View profile for Alain Carpentier 🔜 Gamescom, graphic

    Cracking the code of Game Marketing

    A week after the XP Gaming Summit, we're back in our Montreal office with the team! It was a fantastic event filled with incredible people, insightful talks, engaging panels, and impressive venues. A huge thank you to Ryan, Jason, and all XP Gaming Inc. teams for providing us with the opportunity to connect with so many amazing individuals. Time flew by, and although I didn't get to meet everyone, if you missed me and want to chat, I invite you to reach out. We love games and can help with your marketing analysis and strategy plan right now! To schedule a meeting: https://lnkd.in/eNUVMDdj Next stop for GameRebellion: Gamescom 2024 in Cologne with Manon Salaché! See you there. #xp24 #gamescom #gamescom24

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  • GameRebellion reposted this

    View profile for Alain Carpentier 🔜 Gamescom, graphic

    Cracking the code of Game Marketing

    GameRebellion at XP Game Summit! 🎮 Are you a game studio or publisher looking to elevate your marketing strategies? GameRebellion is here at the XP Game Summit, and we are eager to connect with our fellow game industry colleagues in need of top-tier marketing solutions! 🔍 Our competitive market analysis will equip you with the insights needed to: - Mastering your Market and competition - Level up your marketing game - Successfully prepare your pitch to publishers with concrete data - Meet the criteria to kickstart funding for your projects Don’t miss out on this opportunity to propel your studio forward! Contact me here to schedule a meeting https://lnkd.in/gUb7B_ba let’s discuss how we can help you succeed 🌟

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  • GameRebellion reposted this

    View profile for Alain Carpentier 🔜 Gamescom, graphic

    Cracking the code of Game Marketing

    Yesterday, at a lunch celebrating the start of the XP Gaming Summit, I had the pleasure of meeting Amir, a prominent figure in the gaming industry renowned for his incredible involvement and insightful advice 🎮 His enthusiasm and passion for his work were palpable from the moment we started talking; it’s incredible how one person’s drive can ignite a spark in others, inspiring change and fostering growth! Amir’s dedication to his craft and his unwavering commitment to excellence are truly inspiring. Thank you so much for the amazing conversation and see you very soon! 😁 #xp24 #xpgamesummit #gamemarketing GameRebellion

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  • GameRebellion reposted this

    View profile for Alain Carpentier 🔜 Gamescom, graphic

    Cracking the code of Game Marketing

    Excited to announce that I’ll be attending XP Gaming 24 to represent GameRebellion! 🎮 ✨ Are you looking to dive deep into understanding your market, audience, and competition to craft the ultimate marketing strategy? Or perhaps you’re seeking to get visibility to find and connect with the right people in the gaming industry? Let’s connect and make it happen! Hit me up to schedule a meeting https://lnkd.in/eQZEZzRy #XPGaming24 #GameMarketing #GamingIndustry #Networking #MarketingStrategy

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  • View organization page for GameRebellion, graphic

    701 followers

    ✨ GameRebellion is heading to XP Gaming Inc.! Don’t miss the chance to connect with our CTO, Alain Carpentier, to discuss your game marketing needs. ➡ Whether you’re looking to understand your market, audience, and competition, or seeking the visibility to find and connect with the right people in the gaming industry, we’re here to help! You can schedule a meeting with us here https://lnkd.in/e68zbCUf Let’s meet and take your game to the next level 🌟 #XPGaming24 #GameMarketing #GamingIndustry #Networking #MarketingStrategy

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