Zbrush environment

Learn how to use ZBrush to create stunning and realistic environments. Discover top tips and techniques to bring your digital worlds to life.
Start your day on the shaded pathway of Qi Zhang’s, “[UE4] Stylized Forest,” based on #ConceptArt by Florian Dreyer. #SpeedTree #Megascans #Maya #ZBrush #SubstancePainter #UE4 #RealTime #Nature #Landscape #Environment #Style #ArtistSpotlight #3D #CG #Render #Design #GameArt #Quixel Nature Environment Art, Stylised Environment Concept Art, 3d Forest Environment, Waste Land Concept Art, Forest Environment Design, Environment Art Concept, 3d Modeling Environment, Dnd Environment Art, Blender Environment Design

Start your day on the shaded pathway of Qi Zhang’s, “[UE4] Stylized Forest,” based on #ConceptArt by Florian Dreyer. #SpeedTree #Megascans #Maya #ZBrush #SubstancePainter #UE4 #RealTime #Nature #Landscape #Environment #Style #ArtistSpotlight #3D #CG #Render #Design #GameArt #Quixel

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Alex
Blender 3d Environment Art, Environment 3d Art, 3d Concept Art Environment, 3d Environment Design, 3d Environment Concept Art, Blender Environment Design, Ue5 Environment, 3d Environment Modeling, Game Environment Design

- I experimented and learned lots of new techniques during this project. All the custom assets are modeled in Maya and composed in Unreal Engine 5, using both tiling and baked textures in Substance Painter & Designer. -I had a lot of fun creating my custom foliage by using ZBrush to sculpt high poly and baked down to low poly, and I modified some variations both inside SpeedTree and composed by hand. Used Houdini to simulate the different variations of broken glasses, and the falling leaf…

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Max Po
ArtStation - God of War - Zbrush Sculpts Disney Concept Art, 3d Artwork, Digital Painting Tutorials, Zbrush Sculpts, Zbrush Environment, Anatomy Tutorial, Environment Concept, Prop Design, Environment Design

On the God of War production, I held the role of Sr Staff Environment Artist. I was the point person for the environments of the Caldera Bridge level. This meant making sure the visual quality was sustained throughout the level, that the wads fit within technical budgets and that everything was completed within the expected deadlines. I was also responsible to coordinate with other departments, design, production, lighting and character art. I worked on the Caldera Bridge level from its…

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Jessedaltonharless
Meet us for dinner this #ThrowbackThursday in Mohamed Gamal’s 2020 ambient scene, “Italian Cafe” #SpeedTree #3dsMax #ZBrush #Substance3D #MarvelousDesigner #Photoshop #UnrealEngine #RealTime #Render #3D #CG #UE4 #GameArt #Environment #Landscape #ConceptArt #Design #Wayback #BackgroundNoise #Cinematic #Animation 3d Animation Environment, Landscape 3d Render, Blender 3d Environment, 3d Environment Design, Pixar Environment, 3d Environment Concept Art, Blender Environment Design, 3d Environment Modeling, Unreal Engine Environment

Meet us for dinner this #ThrowbackThursday in Mohamed Gamal’s 2020 ambient scene, “Italian Cafe” #SpeedTree #3dsMax #ZBrush #Substance3D #MarvelousDesigner #Photoshop #UnrealEngine #RealTime #Render #3D #CG #UE4 #GameArt #Environment #Landscape #ConceptArt #Design #Wayback #BackgroundNoise #Cinematic #Animation

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Junechua
Tune into #MidweekMotivation in Zhang Xuan’s, “Pirate radio station,” based on #ConceptArt of the same name by OKU. #SpeedTree #Blender #Substance3D #ZBrush #UnrealEngine #UE4 #3D #CG #Render #Landscape #Environment #Design #B3D #Animation #GameArt #RealTime #Stylized #Ghibli #House #Radio Blender Environment Design, Stylized Environment 3d, 3d Stylized Environment, Stylized 3d Environment, Stylized Environment Concept Art, Stylised Environment, Medieval Hospital, Blender Environment, Ghibli House

Tune into #MidweekMotivation in Zhang Xuan’s, “Pirate radio station,” based on #ConceptArt of the same name by OKU. #SpeedTree #Blender #Substance3D #ZBrush #UnrealEngine #UE4 #3D #CG #Render #Landscape #Environment #Design #B3D #Animation #GameArt #RealTime #Stylized #Ghibli #House #Radio

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Kelvin Febrian