Unlock your creativity and bring your ideas to life with Toon Boom. Learn how to create stunning animations and take your skills to the next level with our top tips and tricks.
In this tutorial, we will walk through the steps in animating a twirling character using Toon Boom Stage 10. We will learn how to draw rough poses, how to polish them, and how to transform them...
Now that you have imported or designed your model, the next step is to analyze it. This is to determine what parts will be broken apart and how they will be divided. Will the hair be separated into one, two or three sections? Will the hand be separated from the sleeve? To determine what is best for your character, observe the model in the Camera or Drawing view.
The Envelope deformation allows you to deform an image using Bezier handles located all around the contour of the shape. Envelope deformation chains are composed of Curve deformation nodes. It is regularly used to deform shapes, such as hair, cloak, shoulder shape, head shape and so on. You can use the Envelope deformation to deform a drawing so it looks like it changes from a profile view to a front view to create head and character rotations using only one set of drawings.
I was trying to learn awasome animation style from The Amazing World of Gumball so I've created the Cloneball rig in Toon Boom Harmony. I can't take full credit for the animation because I was cop...
The Bone deformation allows you to create a skeleton structure in which the parent bone moves the child bone. The Bone deformation is useful when animating the extremities of a character, such as the arms or legs, adding fluidity and a natural feel to the animation. It can be manipulated to rotate a limb at an articulation joint and to shorten or elongate the extremities of a limb. It's also quite handy for bending the torso.
Here is an approximation of the sound each mouth shape can produce: • A: m, b, p, h • B: s, d, j, i, k, t • C: e, a • D: A, E • E: o • F: u, oo • G: f, ph • X: Silence, undetermined sound