Horizon machines

Discover the latest horizon machines and how they are revolutionizing industries. Find top ideas and inspiration for incorporating horizon machines into your business.
Horizon Zero Dawn Robot, Robot Animal, Tau Empire, Horizon Forbidden West, Forbidden West, Cool Monsters, Alien Concept, Horizon Zero Dawn, Alien Concept Art

The Sunwing is a machine in Horizon Forbidden West. As an Acquisition class machine, its job is to locate perches at high altitudes and roost there, absorbing as much solar energy as possible during the course of the day. The Sunwing resembles a pterosaur in form, with a retractable fin used for plasma attacks located on its head, mimicking the distinctive crest of these long extinct creatures. Its arms hold the majority of its defensive/acquisition equipment, with two shields situated at…

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ArtStation - Horizon Forbidden West: Plowhorn In Game Horizon Zero Dawn Robot, Robot Design Sketch, Robot Animal, Horizon Forbidden West, Forbidden West, Arte Robot, Cool Robots, Cool Monsters, Horizon Zero Dawn

This post only contains the ingame models. To see the original high resolution sculpt go here https://www.artstation.com/artwork/Zeo5RR I was responsible for sculpting this machine called the Plowhorn based on the concept made by Koen Wijffelaars. But due to a deadline Jonas Roscinas helped me out by sculpting the horns, the seedpod and the tail. After that I was also responsible for our track with external partners on this machine. Next to that I set up our texturing pipeline and workflow…

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Jerry Wu
ArtStation - Horizon Forbidden West: Clawstriders In Game Horizon Machines, Horizon Zero Dawn Robot, Horizon Zero Dawn Aloy, Horizon Forbidden West, Black Armor, Forbidden West, Cool Shapes, Gallery Artwork, West Art

This post only contains the ingame models. To see the original high resolution sculpt go here: https://www.artstation.com/artwork/4Xdbl2 I was responsible for sculpting this machine called the Clawstrider based on the concept made by Daniel Joustra. I was also responsible for our track with external partners on this machine. Next to that I set up our texturing pipeline and workflow to be used by our machine assets department. This machine I have textured myself using said pipeline. It was an…

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Jerry Wu