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My task here was to model and texture the assault rifle and unwrap and texture the Crusher. I have also modeled and textured the 'cyber-arm' for some test iteration of the animation.
A sense of wonder. Scenes from another world. Strange landscape, architecture, vehicle & Aircraft. Science fiction. Steampunk. Dieselpunk. Cat. My another blog about Japanese architecture and landscapes 怪し景 / Ayashi-kwei
Concept art for player cyberware in Cyberpunk 2077, Check Out my Instagram: https://www.instagram.com/banditpencil/ This version of the arms was done in cooperation with Ben Andrews: https://www.artstation.com/benandrewsart Art Direction: https://www.artstation.com/blooddragon
Like many of the designs rendered for manufacture, The concept art created for Hanka was focused heavily on practical achievement. Tech artwork is always fun and working closely with the prop making and 3D team during the build process, was extremely satisfying.