Character design miner

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Lucas Arts, Team Fortess 2, Conceptual Artist, Fortress 2, Team Fortress 2, Team Fortress, Illustration Character Design, Comic Character, Game Character

Moby Francke (born 1972,[1] Saint Thomas, Caribbean) is conceptual artist for Valve since May 2002.[2] Character designer for Half-Life 2 and art lead for Team Fortress 2, he brings to Valve academic fine art training with an emphasis in illustration. After graduating from the Academy of Art University of San Francisco he attended from 1996 to 2001,[2] he worked at LucasArts as a conceptual designer, and taught figure painting at the Academy of Art University. He has won several awards…

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Miyako Takahashi